Depiction Engine For Unity 2023.0 (Alpha)
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This is the complete list of members for DepictionEngine.BuildingFeatureModifier, including all inherited members.
Add(GeoCoordinateGeometries geoCoordinateGeometries, bool materialIsGlass, Color? roofColor, Color? wallColor, BuildingFeature.Shape shape, BuildingFeature.RoofShape roofShape, float? roofDirection, float roofHeight, int roofLevels, float? height, float minHeight, int? levels, int? minLevel) (defined in DepictionEngine.BuildingFeatureModifier) | DepictionEngine.BuildingFeatureModifier | |
DisposedEvent | DepictionEngine.Disposable | |
disposingContext | DepictionEngine.Disposable | |
Equals(Null value) (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | |
Equals(object value) (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | |
GetDisposingContext() (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | protectedvirtual |
GetHashCode() (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | |
Init(int featureCount) (defined in DepictionEngine.BuildingFeatureModifier) | DepictionEngine.BuildingFeatureModifier | virtual |
Init(List< GeoCoordinateGeometries > geoCoordinateGeometries, List< bool > hasRoofColor, List< bool > hasWallColor, List< bool > hasRoofDirection, List< bool > hasHeight, List< bool > hasMinLevel, List< bool > hasLevels, List< bool > materialIsGlass, List< Color > roofColor, List< Color > wallColor, List< BuildingFeature.Shape > shape, List< BuildingFeature.RoofShape > roofShape, List< float > roofHeight, List< int > roofLevels, List< float > roofDirection, List< float > minHeight, List< float > height, List< int > minLevel, List< int > levels) (defined in DepictionEngine.BuildingFeatureModifier) | DepictionEngine.BuildingFeatureModifier | |
Initialize() | DepictionEngine.Disposable | |
initialized | DepictionEngine.Disposable | |
Initialized(InitializationContext initializingContext) | DepictionEngine.Disposable | virtual |
InitializedEvent | DepictionEngine.Disposable | |
InitializeFields() (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | virtual |
InitializeSerializedFields() (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | virtual |
Initializing() (defined in DepictionEngine.BuildingFeatureModifier) | DepictionEngine.BuildingFeatureModifier | virtual |
IsDestroying() (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | |
IsDisposed() | DepictionEngine.Disposable | |
IsDisposed< T >(T disposable) | DepictionEngine.Disposable | static |
IsDisposing() | DepictionEngine.Disposable | |
MarkAsNotPoolable() (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | |
ModifyProperties(IScriptableBehaviour scriptableBehaviour) | DepictionEngine.BuildingFeatureModifier | virtual |
notPoolable (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | |
NULL | DepictionEngine.Disposable | static |
OnAfterDeserialize() (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | virtual |
OnBeforeSerialize() (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | virtual |
OnDispose(DisposeContext disposeContext) | DepictionEngine.Disposable | virtual |
OnDisposeInternal(DisposeContext disposeContext) (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | |
OnDisposing() (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | |
operator!=(Disposable lhs, Null rhs) (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | static |
operator==(Disposable lhs, Null _) (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | static |
poolComplete | DepictionEngine.Disposable | |
Recycle() | DepictionEngine.BuildingFeatureModifier | virtual |
UpdateAllDelegates() (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | virtual |
UpdateDisposingContext(bool forceUpdate=false) | DepictionEngine.Disposable |