Depiction Engine For Unity 2023.0 (Alpha)
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DepictionEngine.BuildingFeatureModifier Member List

This is the complete list of members for DepictionEngine.BuildingFeatureModifier, including all inherited members.

Add(GeoCoordinateGeometries geoCoordinateGeometries, bool materialIsGlass, Color? roofColor, Color? wallColor, BuildingFeature.Shape shape, BuildingFeature.RoofShape roofShape, float? roofDirection, float roofHeight, int roofLevels, float? height, float minHeight, int? levels, int? minLevel) (defined in DepictionEngine.BuildingFeatureModifier)DepictionEngine.BuildingFeatureModifier
DisposedEventDepictionEngine.Disposable
disposingContextDepictionEngine.Disposable
Equals(Null value) (defined in DepictionEngine.Disposable)DepictionEngine.Disposable
Equals(object value) (defined in DepictionEngine.Disposable)DepictionEngine.Disposable
GetDisposingContext() (defined in DepictionEngine.Disposable)DepictionEngine.Disposableprotectedvirtual
GetHashCode() (defined in DepictionEngine.Disposable)DepictionEngine.Disposable
Init(int featureCount) (defined in DepictionEngine.BuildingFeatureModifier)DepictionEngine.BuildingFeatureModifiervirtual
Init(List< GeoCoordinateGeometries > geoCoordinateGeometries, List< bool > hasRoofColor, List< bool > hasWallColor, List< bool > hasRoofDirection, List< bool > hasHeight, List< bool > hasMinLevel, List< bool > hasLevels, List< bool > materialIsGlass, List< Color > roofColor, List< Color > wallColor, List< BuildingFeature.Shape > shape, List< BuildingFeature.RoofShape > roofShape, List< float > roofHeight, List< int > roofLevels, List< float > roofDirection, List< float > minHeight, List< float > height, List< int > minLevel, List< int > levels) (defined in DepictionEngine.BuildingFeatureModifier)DepictionEngine.BuildingFeatureModifier
Initialize()DepictionEngine.Disposable
initializedDepictionEngine.Disposable
Initialized(InitializationContext initializingContext)DepictionEngine.Disposablevirtual
InitializedEventDepictionEngine.Disposable
InitializeFields() (defined in DepictionEngine.Disposable)DepictionEngine.Disposablevirtual
InitializeSerializedFields() (defined in DepictionEngine.Disposable)DepictionEngine.Disposablevirtual
Initializing() (defined in DepictionEngine.BuildingFeatureModifier)DepictionEngine.BuildingFeatureModifiervirtual
IsDestroying() (defined in DepictionEngine.Disposable)DepictionEngine.Disposable
IsDisposed()DepictionEngine.Disposable
IsDisposed< T >(T disposable)DepictionEngine.Disposablestatic
IsDisposing()DepictionEngine.Disposable
MarkAsNotPoolable() (defined in DepictionEngine.Disposable)DepictionEngine.Disposable
ModifyProperties(IScriptableBehaviour scriptableBehaviour)DepictionEngine.BuildingFeatureModifiervirtual
notPoolable (defined in DepictionEngine.Disposable)DepictionEngine.Disposable
NULLDepictionEngine.Disposablestatic
OnAfterDeserialize() (defined in DepictionEngine.Disposable)DepictionEngine.Disposablevirtual
OnBeforeSerialize() (defined in DepictionEngine.Disposable)DepictionEngine.Disposablevirtual
OnDispose(DisposeContext disposeContext)DepictionEngine.Disposablevirtual
OnDisposeInternal(DisposeContext disposeContext) (defined in DepictionEngine.Disposable)DepictionEngine.Disposable
OnDisposing() (defined in DepictionEngine.Disposable)DepictionEngine.Disposable
operator!=(Disposable lhs, Null rhs) (defined in DepictionEngine.Disposable)DepictionEngine.Disposablestatic
operator==(Disposable lhs, Null _) (defined in DepictionEngine.Disposable)DepictionEngine.Disposablestatic
poolCompleteDepictionEngine.Disposable
Recycle()DepictionEngine.BuildingFeatureModifiervirtual
UpdateAllDelegates() (defined in DepictionEngine.Disposable)DepictionEngine.Disposablevirtual
UpdateDisposingContext(bool forceUpdate=false)DepictionEngine.Disposable