Depiction Engine For Unity 2023.0 (Alpha)
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This is the complete list of members for DepictionEngine.DisposeManager, including all inherited members.
Destroy(UnityEngine.Object unityObject, DisposeContext disposeContext=DisposeContext.Programmatically_Destroy) | DepictionEngine.DisposeManager | static |
Dispose(object obj) | DepictionEngine.DisposeManager | static |
Dispose(object obj, DisposeContext disposeContext) | DepictionEngine.DisposeManager | static |
disposingContext (defined in DepictionEngine.DisposeManager) | DepictionEngine.DisposeManager | static |
DisposingContext(Action callback, DisposeContext disposingContext) (defined in DepictionEngine.DisposeManager) | DepictionEngine.DisposeManager | static |
IsNullOrDisposing(object obj) (defined in DepictionEngine.DisposeManager) | DepictionEngine.DisposeManager | static |
IsUnityNull(object obj) (defined in DepictionEngine.DisposeManager) | DepictionEngine.DisposeManager | static |
TriggerOnDestroyIfNull(IScriptableBehaviour scriptableBehaviour) (defined in DepictionEngine.DisposeManager) | DepictionEngine.DisposeManager | static |