Depiction Engine For Unity 2023.0 (Alpha)
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This is the complete list of members for DepictionEngine.ElevationUtility, including all inherited members.
AddRGBToByteArray(byte r, byte g, byte b, byte[] rgbElevation, int index) | DepictionEngine.ElevationUtility | static |
DecodeEsriLERCToFloat(byte[] elevation) | DepictionEngine.ElevationUtility | static |
DecodeToFloat(byte r, byte g, byte b, float minElevation=Elevation.MIN_ELEVATION) | DepictionEngine.ElevationUtility | static |
EncodeToRGBByte(float elevation, out byte r, out byte g, out byte b, float minElevation=Elevation.MIN_ELEVATION) | DepictionEngine.ElevationUtility | static |
EncodeToRGBBytes(float[] elevation, int width, int height, float minElevation=Elevation.MIN_ELEVATION) | DepictionEngine.ElevationUtility | static |