Add(TerrainGridMeshObject terrainGridMeshObject) (defined in DepictionEngine.Grid2DIndexTerrainGridMeshObjects) | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | |
Contains(TerrainGridMeshObject terrainGridMeshObject) (defined in DepictionEngine.Grid2DIndexTerrainGridMeshObjects) | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | |
ContainsInitializedTerrainGridMeshObject() (defined in DepictionEngine.Grid2DIndexTerrainGridMeshObjects) | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | |
Count (defined in DepictionEngine.Grid2DIndexTerrainGridMeshObjects) | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | |
DisposedEvent | DepictionEngine.Disposable | |
disposingContext | DepictionEngine.Disposable | |
Equals(Null value) (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | |
Equals(object value) (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | |
GetDisposingContext() (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | protectedvirtual |
GetGeoCoordinateElevation(out float elevation, GeoCoordinate3Double geoCoordinate, Camera camera=null, bool raycast=false) (defined in DepictionEngine.Grid2DIndexTerrainGridMeshObjects) | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | |
GetGrid2DIndexFromGeoCoordinate(GeoCoordinate3Double geoCoordinate) (defined in DepictionEngine.Grid2DIndexTerrainGridMeshObjects) | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | |
GetHashCode() (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | |
GetHighestAlpha(Camera camera) (defined in DepictionEngine.Grid2DIndexTerrainGridMeshObjects) | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | |
GetHighestSubdivisionTerrainGridMeshObject(Camera camera=null) (defined in DepictionEngine.Grid2DIndexTerrainGridMeshObjects) | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | |
grid2DDimensions (defined in DepictionEngine.Grid2DIndexTerrainGridMeshObjects) | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | |
grid2DIndex (defined in DepictionEngine.Grid2DIndexTerrainGridMeshObjects) | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | |
Init(Vector2Int grid2DDimensions, Vector2Int grid2DIndex) (defined in DepictionEngine.Grid2DIndexTerrainGridMeshObjects) | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | |
Initialize() | DepictionEngine.Disposable | |
initialized | DepictionEngine.Disposable | |
Initialized(InitializationContext initializingContext) | DepictionEngine.Disposable | virtual |
InitializedEvent | DepictionEngine.Disposable | |
InitializeFields() (defined in DepictionEngine.Grid2DIndexTerrainGridMeshObjects) | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | virtual |
InitializeSerializedFields() (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | virtual |
Initializing() (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | virtual |
IsDestroying() (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | |
IsDisposed() | DepictionEngine.Disposable | |
IsDisposed< T >(T disposable) | DepictionEngine.Disposable | static |
IsDisposing() | DepictionEngine.Disposable | |
IterateOverTerrainGridMeshObject(Func< TerrainGridMeshObject, bool > callback, Camera camera=null) (defined in DepictionEngine.Grid2DIndexTerrainGridMeshObjects) | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | |
MarkAsNotPoolable() (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | |
notPoolable (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | |
NULL | DepictionEngine.Disposable | static |
OnAfterDeserialize() (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | virtual |
OnBeforeSerialize() (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | virtual |
OnDispose(DisposeContext disposeContext) | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | virtual |
OnDisposeInternal(DisposeContext disposeContext) (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | |
OnDisposing() (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | |
operator!=(Disposable lhs, Null rhs) (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | static |
operator<(Grid2DIndexTerrainGridMeshObjects a, Grid2DIndexTerrainGridMeshObjects b) (defined in DepictionEngine.Grid2DIndexTerrainGridMeshObjects) | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | static |
operator==(Disposable lhs, Null _) (defined in DepictionEngine.Disposable) | DepictionEngine.Disposable | static |
operator>(Grid2DIndexTerrainGridMeshObjects a, Grid2DIndexTerrainGridMeshObjects b) (defined in DepictionEngine.Grid2DIndexTerrainGridMeshObjects) | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | static |
poolComplete | DepictionEngine.Disposable | |
Recycle() | DepictionEngine.Disposable | virtual |
Remove(TerrainGridMeshObject terrainGridMeshObject) (defined in DepictionEngine.Grid2DIndexTerrainGridMeshObjects) | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | |
RemoveNullTerrainGridMeshObjects() (defined in DepictionEngine.Grid2DIndexTerrainGridMeshObjects) | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | |
TerrainGridMeshObjectAddedEvent | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | |
TerrainGridMeshObjectChildAddedEvent | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | |
TerrainGridMeshObjectChildAddedHandler(Object objectBase, PropertyMonoBehaviour child) (defined in DepictionEngine.Grid2DIndexTerrainGridMeshObjects) | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | protected |
TerrainGridMeshObjectChildRemovedEvent | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | |
TerrainGridMeshObjectChildRemovedHandler(Object objectBase, PropertyMonoBehaviour child) (defined in DepictionEngine.Grid2DIndexTerrainGridMeshObjects) | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | protected |
TerrainGridMeshObjectDisposedHandler(IDisposable disposable, DisposeContext disposeContext) (defined in DepictionEngine.Grid2DIndexTerrainGridMeshObjects) | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | protected |
TerrainGridMeshObjectMeshModifiedEvent | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | |
TerrainGridMeshObjectMeshModifiedHandler() (defined in DepictionEngine.Grid2DIndexTerrainGridMeshObjects) | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | protected |
TerrainGridMeshObjectPropertyAssignedEvent | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | |
TerrainGridMeshObjectPropertyAssignedHandler(IProperty property, string name, object newValue, object oldValue) (defined in DepictionEngine.Grid2DIndexTerrainGridMeshObjects) | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | protected |
TerrainGridMeshObjectRemovedEvent | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | |
UpdateAllDelegates() (defined in DepictionEngine.Grid2DIndexTerrainGridMeshObjects) | DepictionEngine.Grid2DIndexTerrainGridMeshObjects | virtual |
UpdateDisposingContext(bool forceUpdate=false) | DepictionEngine.Disposable | |