Depiction Engine For Unity 2023.0 (Alpha)
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DepictionEngine.MeshObjectProcessorOutput Member List

This is the complete list of members for DepictionEngine.MeshObjectProcessorOutput, including all inherited members.

AddMeshRendererVisualModifier(MeshRendererVisualModifier meshRendererVisualModifier) (defined in DepictionEngine.MeshObjectProcessorOutput)DepictionEngine.MeshObjectProcessorOutput
Clear() (defined in DepictionEngine.MeshObjectProcessorOutput)DepictionEngine.MeshObjectProcessorOutput
currentMeshRendererVisualModifier (defined in DepictionEngine.MeshObjectProcessorOutput)DepictionEngine.MeshObjectProcessorOutput
DisposedEventDepictionEngine.Disposable
disposingContextDepictionEngine.Disposable
Equals(Null value) (defined in DepictionEngine.Disposable)DepictionEngine.Disposable
Equals(object value) (defined in DepictionEngine.Disposable)DepictionEngine.Disposable
GetDisposingContext() (defined in DepictionEngine.Disposable)DepictionEngine.Disposableprotectedvirtual
GetHashCode() (defined in DepictionEngine.Disposable)DepictionEngine.Disposable
Initialize()DepictionEngine.Disposable
Initialized(InitializationContext initializingContext)DepictionEngine.Disposablevirtual
initializedDepictionEngine.Disposable
InitializedEventDepictionEngine.Disposable
InitializeFields() (defined in DepictionEngine.Disposable)DepictionEngine.Disposablevirtual
InitializeSerializedFields() (defined in DepictionEngine.Disposable)DepictionEngine.Disposablevirtual
Initializing() (defined in DepictionEngine.Disposable)DepictionEngine.Disposablevirtual
IsDestroying() (defined in DepictionEngine.Disposable)DepictionEngine.Disposable
IsDisposed()DepictionEngine.Disposable
IsDisposed< T >(T disposable)DepictionEngine.Disposablestatic
IsDisposing()DepictionEngine.Disposable
MarkAsNotPoolable() (defined in DepictionEngine.Disposable)DepictionEngine.Disposable
meshRendererVisualModifiers (defined in DepictionEngine.MeshObjectProcessorOutput)DepictionEngine.MeshObjectProcessorOutput
meshRendererVisualModifiersCount (defined in DepictionEngine.MeshObjectProcessorOutput)DepictionEngine.MeshObjectProcessorOutput
notPoolable (defined in DepictionEngine.Disposable)DepictionEngine.Disposable
NULLDepictionEngine.Disposablestatic
OnAfterDeserialize() (defined in DepictionEngine.Disposable)DepictionEngine.Disposablevirtual
OnBeforeSerialize() (defined in DepictionEngine.Disposable)DepictionEngine.Disposablevirtual
OnDispose(DisposeContext disposeContext)DepictionEngine.MeshObjectProcessorOutputvirtual
OnDisposeInternal(DisposeContext disposeContext) (defined in DepictionEngine.Disposable)DepictionEngine.Disposable
OnDisposing() (defined in DepictionEngine.Disposable)DepictionEngine.Disposable
operator!=(Disposable lhs, Null rhs) (defined in DepictionEngine.Disposable)DepictionEngine.Disposablestatic
operator==(Disposable lhs, Null _) (defined in DepictionEngine.Disposable)DepictionEngine.Disposablestatic
poolCompleteDepictionEngine.Disposable
Recycle()DepictionEngine.MeshObjectProcessorOutputvirtual
UpdateAllDelegates() (defined in DepictionEngine.Disposable)DepictionEngine.Disposablevirtual
UpdateDisposingContext(bool forceUpdate=false)DepictionEngine.Disposable