activeAndEnabled | DepictionEngine.PropertyMonoBehaviour | |
ActiveAndEnabledChanged(bool newValue, bool oldValue) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
AddChild(PropertyMonoBehaviour child) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
AddChildDelegates(PropertyMonoBehaviour child) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
AddComponent(Type componentType, InitializationContext initializingContext=InitializationContext.Programmatically, JSONObject json=null, List< PropertyModifier > propertyModifiers=null, bool isFallbackValues=false) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | |
AddComponent(Type componentType, bool initialize, InitializationContext initializingContext=InitializationContext.Programmatically, JSONObject json=null, List< PropertyModifier > propertyModifiers=null, bool isFallbackValues=false) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | |
AddComponent< T >(InitializationContext initializingContext=InitializationContext.Programmatically, JSONObject json=null, List< PropertyModifier > propertyModifiers=null, bool isFallbackValues=false) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | |
AddComponent< T >(bool initialize, InitializationContext initializingContext=InitializationContext.Programmatically, JSONObject json=null, List< PropertyModifier > propertyModifiers=null, bool isFallbackValues=false) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | |
AddInstanceToManager() | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
AddParentDelegates(PropertyMonoBehaviour parent) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
AddToInstanceManager() | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
ApplyAfterChildren(Action< PropertyMonoBehaviour > callback) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
ApplyBeforeChildren(Action< PropertyMonoBehaviour > callback) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
Awake() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protectedvirtual |
bounds (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
cameraManager (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
CanBeDisabled() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
children (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | |
ChildrenHasChanged() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
ClearDirtyFlags() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
colliderType (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
ColliderType enum name | DepictionEngine.MeshRendererVisual | |
CreateAndInitializeDependencies(InitializationContext initializingContext) (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | protectedvirtual |
CreateMeshRendererVisualModifier(string name=null) (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | static |
datasourceManager (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
DestroyAfterFailedInitialization() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protectedvirtual |
DisposedEvent | DepictionEngine.MonoBehaviourDisposable | |
disposingContext | DepictionEngine.MonoBehaviourDisposable | |
Equals(Disposable.Null value) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | |
Equals(object value) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | |
GetChildType() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
GetCollider() (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
GetComponentFromId< T >(List< SerializableGuid > ids) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protected |
GetComponentFromId< T >(SerializableGuid id) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protected |
GetDefaultReceiveShadows() (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | protectedvirtual |
GetDefaultShadowCastingMode() (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | protectedvirtual |
GetDisposingContext() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protectedvirtual |
GetDuplicateComponentReferenceId< T >(List< SerializableGuid > ids, List< T > componentReferences, InitializationContext initializingContext) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protected |
GetDuplicateComponentReferenceId< T >(SerializableGuid id, T componentReference, InitializationContext initializingContext) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protected |
GetHashCode() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | |
GetId(SerializableGuid id, InitializationContext initializingContext) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
GetInitializeContext() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | |
GetInstanceID() (defined in DepictionEngine.IScriptableBehaviour) | DepictionEngine.IScriptableBehaviour | |
GetLayer() (defined in DepictionEngine.Visual) | DepictionEngine.Visual | protectedvirtual |
GetParent() (defined in DepictionEngine.Visual) | DepictionEngine.Visual | protectedvirtual |
GetParentType() (defined in DepictionEngine.Visual) | DepictionEngine.Visual | protectedvirtual |
GetPropertyKey(string name) | DepictionEngine.PropertyMonoBehaviour | static |
GetRequiredComponentTypes(ref List< Type > types) (defined in DepictionEngine.Visual) | DepictionEngine.Visual | |
GetRootParent() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
GetSiblingType() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
HasChanged< T >(T newValue, T oldValue, bool forceChangeDuringInitializing=true) | DepictionEngine.PropertyMonoBehaviour | protected |
HierarchicalApplyOriginShifting(Vector3Double origin, bool originShiftSelected) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | virtual |
HierarchicalBeginCameraRendering(Camera camera) | DepictionEngine.PropertyMonoBehaviour | virtual |
HierarchicalEndCameraRendering(Camera camera) | DepictionEngine.PropertyMonoBehaviour | virtual |
HierarchicalUpdate() | DepictionEngine.PropertyMonoBehaviour | virtual |
id | DepictionEngine.PropertyMonoBehaviour | |
ignoreGameObjectActiveChange (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protected |
IgnoreInRender() (defined in DepictionEngine.Visual) | DepictionEngine.Visual | |
Initialize(InitializationContext initializingContext) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
DepictionEngine::MonoBehaviourDisposable.Initialize() | DepictionEngine.MonoBehaviourDisposable | |
InitializeComponent< T >(T component, JSONObject json=null, bool isFallbackValues=false) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protected |
Initialized(InitializationContext initializingContext) | DepictionEngine.MeshRendererVisual | virtual |
initialized | DepictionEngine.MonoBehaviourDisposable | |
InitializedEvent | DepictionEngine.MonoBehaviourDisposable | |
InitializeFields(InitializationContext initializingContext) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
InitializeFieldsBeforeChildren(InitializationContext initializingContext) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
InitializeLastFields() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
InitializeSerializedFields(InitializationContext initializingContext) | DepictionEngine.MeshRendererVisual | protectedvirtual |
InitializeSerializedFieldsBeforeChildren(InitializationContext initializingContext) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
InitializeUID(InitializationContext initializingContext) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
Initializing() | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
InitValue< T >(Action< T > callback, T defaultValue, InitializationContext initializingContext) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
InitValue< T >(Action< T > callback, T defaultValue, Func< T > duplicateValue, InitializationContext initializingContext) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
InitValueInternal< T >(Action< T > callback, T defaultValue, Func< T > duplicateValue, InitializationContext initializingContext) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | static |
InitValueInternal< T >(Action< T > callback, T defaultValue, InitializationContext initializingContext) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | static |
inputManager (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
instanceAdded (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
InstanceAddedHandler(IProperty property) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
instanceManager (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
InstanceRemovedHandler(IProperty property) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
IsDestroying() | DepictionEngine.MonoBehaviourDisposable | protected |
IsDisposed() | DepictionEngine.MonoBehaviourDisposable | |
IsDisposing() | DepictionEngine.MonoBehaviourDisposable | |
IsDuplicateInitializing() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
IsFallbackValues() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
isFallbackValues | DepictionEngine.MonoBehaviourDisposable | |
IsFullyInitialized() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protectedvirtual |
IsIgnoredInRender() (defined in DepictionEngine.Visual) | DepictionEngine.Visual | |
IsNotFallbackValues() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
IsValidInitialization(InitializationContext initializingContext) | DepictionEngine.MonoBehaviourDisposable | protectedvirtual |
IterateOverChildren(Action< PropertyMonoBehaviour > callback=null) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
IterateOverChildrenAndSiblings(Action< PropertyMonoBehaviour > callback=null) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | virtual |
IterateOverComponentReference(Action< SerializableGuid, Action > callback) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
IterateThroughList< T >(IList< T > list, Action< T > callback) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protected |
LateInitialize(InitializationContext initializingContext) | DepictionEngine.MonoBehaviourDisposable | protectedvirtual |
material (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
mesh (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
meshFilter (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
meshRenderer (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
name (defined in DepictionEngine.IScriptableBehaviour) | DepictionEngine.IScriptableBehaviour | |
OnAfterDeserialize() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | virtual |
OnBeforeSerialize() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | virtual |
OnDestroy() | DepictionEngine.MonoBehaviourDisposable | |
OnDisable() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
OnDispose(DisposeContext disposeContext) | DepictionEngine.MeshRendererVisual | virtual |
OnDisposeInternal(DisposeContext disposeContext) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | |
OnDisposing() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | |
OnEnable() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
OnMouseClickedHit(RaycastHitDouble hit) (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
OnMouseDownHit(RaycastHitDouble hit) (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
OnMouseEnterHit(RaycastHitDouble hit) (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
OnMouseExitHit(RaycastHitDouble hit) (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
OnMouseMoveHit(RaycastHitDouble hit) (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
OnMouseUpHit(RaycastHitDouble hit) (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
OnValidate() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | virtual |
operator!=(MonoBehaviourDisposable lhs, Disposable.Null rhs) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | static |
operator==(MonoBehaviourDisposable lhs, Disposable.Null _) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | static |
Originator(Action callback, IScriptableBehaviour originator) | DepictionEngine.MonoBehaviourDisposable | |
originator | DepictionEngine.MonoBehaviourDisposable | |
parent | DepictionEngine.PropertyMonoBehaviour | |
ParentChanged(PropertyMonoBehaviour newValue, PropertyMonoBehaviour oldValue) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
ParentHasChanged() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
parentJson (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protected |
poolComplete | DepictionEngine.MonoBehaviourDisposable | |
poolManager (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
PostHierarchicalUpdate() | DepictionEngine.PropertyMonoBehaviour | virtual |
PostLateInitialize(InitializationContext initializingContext) | DepictionEngine.MonoBehaviourDisposable | protectedvirtual |
PreHierarchicalUpdate() | DepictionEngine.PropertyMonoBehaviour | virtual |
PreHierarchicalUpdateBeforeChildrenAndSiblings() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | virtual |
PropertyAssigned< T >(IProperty property, string name, T newValue, T oldValue) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protected |
PropertyAssignedEvent | DepictionEngine.PropertyMonoBehaviour | |
PropertyDirty(string name) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | |
receiveShadows (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
Recycle() | DepictionEngine.MeshRendererVisual | virtual |
RemoveChild(PropertyMonoBehaviour child) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
RemoveChildDelegates(PropertyMonoBehaviour child) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
RemoveListItem< T >(List< T > list, T property) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protected |
RemoveParentDelegates(PropertyMonoBehaviour parent) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
renderingManager (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
ResetId() | DepictionEngine.PropertyMonoBehaviour | |
Saved(UnityEngine.SceneManagement.Scene scene) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protectedvirtual |
Saving(UnityEngine.SceneManagement.Scene scene, string path) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protectedvirtual |
sceneManager (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
SetColliderType(ColliderType value) (defined in DepictionEngine.MeshRendererVisualBoxCollider) | DepictionEngine.MeshRendererVisualBoxCollider | virtual |
SetGameObjectLayer(int layer) (defined in DepictionEngine.Visual) | DepictionEngine.Visual | protected |
SetParent(PropertyMonoBehaviour value) (defined in DepictionEngine.Visual) | DepictionEngine.Visual | protectedvirtual |
SetValue< T >(string name, T value, ref T valueField, Action< T, T > assignedCallback=null, bool allowAutoDisposeOnOutOfSynchProperty=false) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
SetVisualObject(VisualObject oldValue, VisualObject newValue) (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | protectedvirtual |
shadowCastingMode (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
sharedMaterial (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
sharedMesh (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
SiblingsHasChanged() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
TriggerCallback< T >(T child, Action< T > callback) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protected |
tweenManager (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
type | DepictionEngine.PropertyMonoBehaviour | |
UpdateActiveAndEnabled() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | |
UpdateAllDelegates() | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
UpdateChildren() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
UpdateCollider() (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
UpdateDependencies() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | virtual |
UpdateDisposingContext(bool forceUpdate=false) | DepictionEngine.MonoBehaviourDisposable | |
UpdateHideFlags() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protectedvirtual |
UpdateLayer(bool ignoreRender) (defined in DepictionEngine.Visual) | DepictionEngine.Visual | |
UpdateParent(PropertyMonoBehaviour originator=null) | DepictionEngine.PropertyMonoBehaviour | virtual |
UpdateRelations(Action beforeSiblingsInitializeCallback=null) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | virtual |
UpdateSiblings() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protected |
ValidatedParent(PropertyMonoBehaviour value) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
vertexCount (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
visualObject (defined in DepictionEngine.Visual) | DepictionEngine.Visual | |
wasFirstUpdated (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | |