| activeAndEnabled | DepictionEngine.PropertyMonoBehaviour | |
| ActiveAndEnabledChanged(bool newValue, bool oldValue) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| AddChild(PropertyMonoBehaviour child) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| AddChildDelegates(PropertyMonoBehaviour child) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| AddComponent(Type componentType, InitializationContext initializingContext=InitializationContext.Programmatically, JSONObject json=null, List< PropertyModifier > propertyModifiers=null, bool isFallbackValues=false) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | |
| AddComponent(Type componentType, bool initialize, InitializationContext initializingContext=InitializationContext.Programmatically, JSONObject json=null, List< PropertyModifier > propertyModifiers=null, bool isFallbackValues=false) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | |
| AddComponent< T >(InitializationContext initializingContext=InitializationContext.Programmatically, JSONObject json=null, List< PropertyModifier > propertyModifiers=null, bool isFallbackValues=false) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | |
| AddComponent< T >(bool initialize, InitializationContext initializingContext=InitializationContext.Programmatically, JSONObject json=null, List< PropertyModifier > propertyModifiers=null, bool isFallbackValues=false) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | |
| AddInstanceToManager() | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| AddParentDelegates(PropertyMonoBehaviour parent) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| AddToInstanceManager() | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| ApplyAfterChildren(Action< PropertyMonoBehaviour > callback) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| ApplyBeforeChildren(Action< PropertyMonoBehaviour > callback) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| Awake() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protectedvirtual |
| bounds (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
| cameraManager (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
| CanBeDisabled() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| children (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | |
| ChildrenHasChanged() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| ClearDirtyFlags() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| colliderType (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
| ColliderType enum name | DepictionEngine.MeshRendererVisual | |
| CreateAndInitializeDependencies(InitializationContext initializingContext) (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | protectedvirtual |
| CreateMeshRendererVisualModifier(string name=null) (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | static |
| datasourceManager (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
| DestroyAfterFailedInitialization() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protectedvirtual |
| DisposedEvent | DepictionEngine.MonoBehaviourDisposable | |
| disposingContext | DepictionEngine.MonoBehaviourDisposable | |
| Equals(Disposable.Null value) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | |
| Equals(object value) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | |
| GetChildType() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| GetCollider() (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
| GetComponentFromId< T >(List< SerializableGuid > ids) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protected |
| GetComponentFromId< T >(SerializableGuid id) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protected |
| GetDefaultReceiveShadows() (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | protectedvirtual |
| GetDefaultShadowCastingMode() (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | protectedvirtual |
| GetDisposingContext() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protectedvirtual |
| GetDuplicateComponentReferenceId< T >(List< SerializableGuid > ids, List< T > componentReferences, InitializationContext initializingContext) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protected |
| GetDuplicateComponentReferenceId< T >(SerializableGuid id, T componentReference, InitializationContext initializingContext) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protected |
| GetHashCode() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | |
| GetId(SerializableGuid id, InitializationContext initializingContext) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| GetInitializeContext() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | |
| GetInstanceID() (defined in DepictionEngine.IScriptableBehaviour) | DepictionEngine.IScriptableBehaviour | |
| GetLayer() (defined in DepictionEngine.Visual) | DepictionEngine.Visual | protectedvirtual |
| GetParent() (defined in DepictionEngine.Visual) | DepictionEngine.Visual | protectedvirtual |
| GetParentType() (defined in DepictionEngine.Visual) | DepictionEngine.Visual | protectedvirtual |
| GetPropertyKey(string name) | DepictionEngine.PropertyMonoBehaviour | static |
| GetRequiredComponentTypes(ref List< Type > types) (defined in DepictionEngine.Visual) | DepictionEngine.Visual | |
| GetRootParent() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| GetSiblingType() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| HasChanged< T >(T newValue, T oldValue, bool forceChangeDuringInitializing=true) | DepictionEngine.PropertyMonoBehaviour | protected |
| HierarchicalApplyOriginShifting(Vector3Double origin, bool originShiftSelected) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | virtual |
| HierarchicalBeginCameraRendering(Camera camera) | DepictionEngine.PropertyMonoBehaviour | virtual |
| HierarchicalEndCameraRendering(Camera camera) | DepictionEngine.PropertyMonoBehaviour | virtual |
| HierarchicalUpdate() | DepictionEngine.PropertyMonoBehaviour | virtual |
| id | DepictionEngine.PropertyMonoBehaviour | |
| ignoreGameObjectActiveChange (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protected |
| IgnoreInRender() (defined in DepictionEngine.Visual) | DepictionEngine.Visual | |
| Initialize(InitializationContext initializingContext) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| DepictionEngine::MonoBehaviourDisposable.Initialize() | DepictionEngine.MonoBehaviourDisposable | |
| InitializeComponent< T >(T component, JSONObject json=null, bool isFallbackValues=false) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protected |
| Initialized(InitializationContext initializingContext) | DepictionEngine.MeshRendererVisual | virtual |
| initialized | DepictionEngine.MonoBehaviourDisposable | |
| InitializedEvent | DepictionEngine.MonoBehaviourDisposable | |
| InitializeFields(InitializationContext initializingContext) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| InitializeFieldsBeforeChildren(InitializationContext initializingContext) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| InitializeLastFields() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| InitializeSerializedFields(InitializationContext initializingContext) | DepictionEngine.MeshRendererVisual | protectedvirtual |
| InitializeSerializedFieldsBeforeChildren(InitializationContext initializingContext) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| InitializeUID(InitializationContext initializingContext) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| Initializing() | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| InitValue< T >(Action< T > callback, T defaultValue, InitializationContext initializingContext) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
| InitValue< T >(Action< T > callback, T defaultValue, Func< T > duplicateValue, InitializationContext initializingContext) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
| InitValueInternal< T >(Action< T > callback, T defaultValue, Func< T > duplicateValue, InitializationContext initializingContext) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | static |
| InitValueInternal< T >(Action< T > callback, T defaultValue, InitializationContext initializingContext) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | static |
| inputManager (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
| instanceAdded (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
| InstanceAddedHandler(IProperty property) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| instanceManager (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
| InstanceRemovedHandler(IProperty property) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| IsDestroying() | DepictionEngine.MonoBehaviourDisposable | protected |
| IsDisposed() | DepictionEngine.MonoBehaviourDisposable | |
| IsDisposing() | DepictionEngine.MonoBehaviourDisposable | |
| IsDuplicateInitializing() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
| IsFallbackValues() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
| isFallbackValues | DepictionEngine.MonoBehaviourDisposable | |
| IsFullyInitialized() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protectedvirtual |
| IsIgnoredInRender() (defined in DepictionEngine.Visual) | DepictionEngine.Visual | |
| IsNotFallbackValues() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
| IsValidInitialization(InitializationContext initializingContext) | DepictionEngine.MonoBehaviourDisposable | protectedvirtual |
| IterateOverChildren(Action< PropertyMonoBehaviour > callback=null) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| IterateOverChildrenAndSiblings(Action< PropertyMonoBehaviour > callback=null) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | virtual |
| IterateOverComponentReference(Action< SerializableGuid, Action > callback) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| IterateThroughList< T >(IList< T > list, Action< T > callback) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protected |
| LateInitialize(InitializationContext initializingContext) | DepictionEngine.MonoBehaviourDisposable | protectedvirtual |
| material (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
| mesh (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
| meshFilter (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
| meshRenderer (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
| name (defined in DepictionEngine.IScriptableBehaviour) | DepictionEngine.IScriptableBehaviour | |
| OnAfterDeserialize() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | virtual |
| OnBeforeSerialize() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | virtual |
| OnDestroy() | DepictionEngine.MonoBehaviourDisposable | |
| OnDisable() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| OnDispose(DisposeContext disposeContext) | DepictionEngine.MeshRendererVisual | virtual |
| OnDisposeInternal(DisposeContext disposeContext) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | |
| OnDisposing() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | |
| OnEnable() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| OnMouseClickedHit(RaycastHitDouble hit) (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
| OnMouseDownHit(RaycastHitDouble hit) (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
| OnMouseEnterHit(RaycastHitDouble hit) (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
| OnMouseExitHit(RaycastHitDouble hit) (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
| OnMouseMoveHit(RaycastHitDouble hit) (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
| OnMouseUpHit(RaycastHitDouble hit) (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
| OnValidate() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | virtual |
| operator!=(MonoBehaviourDisposable lhs, Disposable.Null rhs) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | static |
| operator==(MonoBehaviourDisposable lhs, Disposable.Null _) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | static |
| Originator(Action callback, IScriptableBehaviour originator) | DepictionEngine.MonoBehaviourDisposable | |
| originator | DepictionEngine.MonoBehaviourDisposable | |
| parent | DepictionEngine.PropertyMonoBehaviour | |
| ParentChanged(PropertyMonoBehaviour newValue, PropertyMonoBehaviour oldValue) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| ParentHasChanged() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| parentJson (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protected |
| poolComplete | DepictionEngine.MonoBehaviourDisposable | |
| poolManager (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
| PostHierarchicalUpdate() | DepictionEngine.PropertyMonoBehaviour | virtual |
| PostLateInitialize(InitializationContext initializingContext) | DepictionEngine.MonoBehaviourDisposable | protectedvirtual |
| PreHierarchicalUpdate() | DepictionEngine.PropertyMonoBehaviour | virtual |
| PreHierarchicalUpdateBeforeChildrenAndSiblings() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | virtual |
| PropertyAssigned< T >(IProperty property, string name, T newValue, T oldValue) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protected |
| PropertyAssignedEvent | DepictionEngine.PropertyMonoBehaviour | |
| PropertyDirty(string name) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | |
| receiveShadows (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
| Recycle() | DepictionEngine.MeshRendererVisual | virtual |
| RemoveChild(PropertyMonoBehaviour child) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| RemoveChildDelegates(PropertyMonoBehaviour child) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| RemoveListItem< T >(List< T > list, T property) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protected |
| RemoveParentDelegates(PropertyMonoBehaviour parent) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| renderingManager (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
| ResetId() | DepictionEngine.PropertyMonoBehaviour | |
| Saved(UnityEngine.SceneManagement.Scene scene) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protectedvirtual |
| Saving(UnityEngine.SceneManagement.Scene scene, string path) (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protectedvirtual |
| sceneManager (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
| SetColliderType(ColliderType value) (defined in DepictionEngine.MeshRendererVisualMeshCollider) | DepictionEngine.MeshRendererVisualMeshCollider | virtual |
| SetGameObjectLayer(int layer) (defined in DepictionEngine.Visual) | DepictionEngine.Visual | protected |
| SetParent(PropertyMonoBehaviour value) (defined in DepictionEngine.Visual) | DepictionEngine.Visual | protectedvirtual |
| SetValue< T >(string name, T value, ref T valueField, Action< T, T > assignedCallback=null, bool allowAutoDisposeOnOutOfSynchProperty=false) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| SetVisualObject(VisualObject oldValue, VisualObject newValue) (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | protectedvirtual |
| shadowCastingMode (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
| sharedMaterial (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
| sharedMesh (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
| SiblingsHasChanged() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| TriggerCallback< T >(T child, Action< T > callback) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protected |
| tweenManager (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protected |
| type | DepictionEngine.PropertyMonoBehaviour | |
| UpdateActiveAndEnabled() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | |
| UpdateAllDelegates() | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| UpdateChildren() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| UpdateCollider() (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
| UpdateDependencies() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | virtual |
| UpdateDisposingContext(bool forceUpdate=false) | DepictionEngine.MonoBehaviourDisposable | |
| UpdateHideFlags() (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | protectedvirtual |
| UpdateLayer(bool ignoreRender) (defined in DepictionEngine.Visual) | DepictionEngine.Visual | |
| UpdateParent(PropertyMonoBehaviour originator=null) | DepictionEngine.PropertyMonoBehaviour | virtual |
| UpdateRelations(Action beforeSiblingsInitializeCallback=null) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | virtual |
| UpdateSiblings() (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protected |
| ValidatedParent(PropertyMonoBehaviour value) (defined in DepictionEngine.PropertyMonoBehaviour) | DepictionEngine.PropertyMonoBehaviour | protectedvirtual |
| vertexCount (defined in DepictionEngine.MeshRendererVisual) | DepictionEngine.MeshRendererVisual | |
| visualObject (defined in DepictionEngine.Visual) | DepictionEngine.Visual | |
| wasFirstUpdated (defined in DepictionEngine.MonoBehaviourDisposable) | DepictionEngine.MonoBehaviourDisposable | |