Depiction Engine For Unity 2023.0 (Alpha)
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DepictionEngine.MeshesParameters Member List

This is the complete list of members for DepictionEngine.MeshesParameters, including all inherited members.

ApplyPhysicsBakeMeshToMesh(MeshesProcessorOutput meshesProcessorOutput) (defined in DepictionEngine.MeshesParameters)DepictionEngine.MeshesParameters
cancellationTokenSource (defined in DepictionEngine.ProcessorParameters)DepictionEngine.ProcessorParameters
DisposedEventDepictionEngine.Disposable
disposingContextDepictionEngine.Disposable
Equals(Null value) (defined in DepictionEngine.Disposable)DepictionEngine.Disposable
Equals(object value) (defined in DepictionEngine.Disposable)DepictionEngine.Disposable
GetDisposingContext() (defined in DepictionEngine.Disposable)DepictionEngine.Disposableprotectedvirtual
GetHashCode() (defined in DepictionEngine.Disposable)DepictionEngine.Disposable
Init(List< MeshParameters > meshesParameters) (defined in DepictionEngine.MeshesParameters)DepictionEngine.MeshesParameters
Init(CancellationTokenSource cancellationTokenSource, Processor.ProcessingType processingType) (defined in DepictionEngine.ProcessorParameters)DepictionEngine.ProcessorParameters
Initialize()DepictionEngine.Disposable
Initialized(InitializationContext initializingContext)DepictionEngine.Disposablevirtual
initializedDepictionEngine.Disposable
InitializedEventDepictionEngine.Disposable
InitializeFields() (defined in DepictionEngine.Disposable)DepictionEngine.Disposablevirtual
InitializeSerializedFields() (defined in DepictionEngine.Disposable)DepictionEngine.Disposablevirtual
Initializing() (defined in DepictionEngine.ProcessorParameters)DepictionEngine.ProcessorParametersvirtual
IsDestroying() (defined in DepictionEngine.Disposable)DepictionEngine.Disposable
IsDisposed()DepictionEngine.Disposable
IsDisposed< T >(T disposable)DepictionEngine.Disposablestatic
IsDisposing()DepictionEngine.Disposable
Lock(MultithreadSafeScriptableObject multithreaded) (defined in DepictionEngine.ProcessorParameters)DepictionEngine.ProcessorParametersprotected
MarkAsNotPoolable() (defined in DepictionEngine.Disposable)DepictionEngine.Disposable
meshesParameters (defined in DepictionEngine.MeshesParameters)DepictionEngine.MeshesParameters
notPoolable (defined in DepictionEngine.Disposable)DepictionEngine.Disposable
NULLDepictionEngine.Disposablestatic
OnAfterDeserialize() (defined in DepictionEngine.Disposable)DepictionEngine.Disposablevirtual
OnBeforeSerialize() (defined in DepictionEngine.Disposable)DepictionEngine.Disposablevirtual
OnDispose(DisposeContext disposeContext)DepictionEngine.ProcessorParametersvirtual
OnDisposeInternal(DisposeContext disposeContext) (defined in DepictionEngine.Disposable)DepictionEngine.Disposable
OnDisposing() (defined in DepictionEngine.Disposable)DepictionEngine.Disposable
operator!=(Disposable lhs, Null rhs) (defined in DepictionEngine.Disposable)DepictionEngine.Disposablestatic
operator==(Disposable lhs, Null _) (defined in DepictionEngine.Disposable)DepictionEngine.Disposablestatic
poolCompleteDepictionEngine.Disposable
processingType (defined in DepictionEngine.ProcessorParameters)DepictionEngine.ProcessorParameters
Recycle()DepictionEngine.MeshesParametersvirtual
UpdateAllDelegates() (defined in DepictionEngine.Disposable)DepictionEngine.Disposablevirtual
UpdateDisposingContext(bool forceUpdate=false)DepictionEngine.Disposable