Depiction Engine For Unity 2023.0 (Alpha)
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This is the complete list of members for DepictionEngine.MeshProcessingFunctions, including all inherited members.
ApplyPhysicsBakeMesh(object data, ProcessorParameters parameters) (defined in DepictionEngine.MeshProcessingFunctions) | DepictionEngine.MeshProcessingFunctions | static |
ApplyPhysicsBakeMesh(object data, MeshesParameters parameters) (defined in DepictionEngine.MeshProcessingFunctions) | DepictionEngine.MeshProcessingFunctions | protectedstatic |
CreatePropertyModifier< T >() (defined in DepictionEngine.ProcessingFunctions) | DepictionEngine.ProcessingFunctions | static |
GetInstance< T >() (defined in DepictionEngine.ProcessingFunctions) | DepictionEngine.ProcessingFunctions | protectedstatic |