Depiction Engine For Unity 2023.0 (Alpha)
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DepictionEngine.MeshProcessingFunctions Class Reference

Static Public Member Functions

static IEnumerator ApplyPhysicsBakeMesh (object data, ProcessorParameters parameters)
 
- Static Public Member Functions inherited from DepictionEngine.ProcessingFunctions
static T CreatePropertyModifier< T > ()
 

Static Protected Member Functions

static IEnumerable ApplyPhysicsBakeMesh (object data, MeshesParameters parameters)
 
- Static Protected Member Functions inherited from DepictionEngine.ProcessingFunctions
static T GetInstance< T > ()
 

The documentation for this class was generated from the following file: