Depiction Engine For Unity 2023.0 (Alpha)
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This is the complete list of members for DepictionEngine.RayDouble, including all inherited members.
direction (defined in DepictionEngine.RayDouble) | DepictionEngine.RayDouble | |
GetPoint(double enter) (defined in DepictionEngine.RayDouble) | DepictionEngine.RayDouble | |
Init(Vector3Double origin, Vector3Double direction) (defined in DepictionEngine.RayDouble) | DepictionEngine.RayDouble | |
operator Ray(RayDouble ray) (defined in DepictionEngine.RayDouble) | DepictionEngine.RayDouble | static |
origin (defined in DepictionEngine.RayDouble) | DepictionEngine.RayDouble | |
RayDouble() (defined in DepictionEngine.RayDouble) | DepictionEngine.RayDouble | |
RayDouble(Ray ray) (defined in DepictionEngine.RayDouble) | DepictionEngine.RayDouble | |
RayDouble(Vector3Double origin, Vector3Double direction) (defined in DepictionEngine.RayDouble) | DepictionEngine.RayDouble | |
ToString() (defined in DepictionEngine.RayDouble) | DepictionEngine.RayDouble |