Depiction Engine For Unity 2023.0 (Alpha)
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64 bit representation of rays. More...
Public Member Functions | |
RayDouble (Ray ray) | |
RayDouble (Vector3Double origin, Vector3Double direction) | |
void | Init (Vector3Double origin, Vector3Double direction) |
override string | ToString () |
Vector3Double | GetPoint (double enter) |
Static Public Member Functions | |
static implicit | operator Ray (RayDouble ray) |
Public Attributes | |
Vector3Double | origin |
Vector3Double | direction |
64 bit representation of rays.