Depiction Engine For Unity 2023.0 (Alpha)
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DepictionEngine.RayDouble Class Reference

64 bit representation of rays. More...

Public Member Functions

 RayDouble (Ray ray)
 
 RayDouble (Vector3Double origin, Vector3Double direction)
 
void Init (Vector3Double origin, Vector3Double direction)
 
override string ToString ()
 
Vector3Double GetPoint (double enter)
 

Static Public Member Functions

static implicit operator Ray (RayDouble ray)
 

Public Attributes

Vector3Double origin
 
Vector3Double direction
 

Detailed Description

64 bit representation of rays.


The documentation for this class was generated from the following file: