Depiction Engine For Unity 2023.0 (Alpha)
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DepictionEngine.TerrainEdgeMeshRendererVisual Member List

This is the complete list of members for DepictionEngine.TerrainEdgeMeshRendererVisual, including all inherited members.

activeAndEnabledDepictionEngine.PropertyMonoBehaviour
ActiveAndEnabledChanged(bool newValue, bool oldValue) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
AddChild(PropertyMonoBehaviour child) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
AddChildDelegates(PropertyMonoBehaviour child) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
AddComponent(Type componentType, InitializationContext initializingContext=InitializationContext.Programmatically, JSONObject json=null, List< PropertyModifier > propertyModifiers=null, bool isFallbackValues=false) (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposable
AddComponent(Type componentType, bool initialize, InitializationContext initializingContext=InitializationContext.Programmatically, JSONObject json=null, List< PropertyModifier > propertyModifiers=null, bool isFallbackValues=false) (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposable
AddComponent< T >(InitializationContext initializingContext=InitializationContext.Programmatically, JSONObject json=null, List< PropertyModifier > propertyModifiers=null, bool isFallbackValues=false) (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposable
AddComponent< T >(bool initialize, InitializationContext initializingContext=InitializationContext.Programmatically, JSONObject json=null, List< PropertyModifier > propertyModifiers=null, bool isFallbackValues=false) (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposable
AddInstanceToManager()DepictionEngine.PropertyMonoBehaviourprotectedvirtual
AddParentDelegates(PropertyMonoBehaviour parent) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
AddToInstanceManager()DepictionEngine.PropertyMonoBehaviourprotectedvirtual
ApplyAfterChildren(Action< PropertyMonoBehaviour > callback) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
ApplyBeforeChildren(Action< PropertyMonoBehaviour > callback) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
Awake() (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposableprotectedvirtual
bounds (defined in DepictionEngine.MeshRendererVisual)DepictionEngine.MeshRendererVisual
cameraManager (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposableprotected
CanBeDisabled() (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
children (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviour
ChildrenHasChanged() (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
ClearDirtyFlags() (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
colliderType (defined in DepictionEngine.MeshRendererVisual)DepictionEngine.MeshRendererVisual
ColliderType enum nameDepictionEngine.MeshRendererVisual
CreateAndInitializeDependencies(InitializationContext initializingContext) (defined in DepictionEngine.MeshRendererVisual)DepictionEngine.MeshRendererVisualprotectedvirtual
CreateMeshRendererVisualModifier(string name=null) (defined in DepictionEngine.MeshRendererVisual)DepictionEngine.MeshRendererVisualstatic
datasourceManager (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposableprotected
DestroyAfterFailedInitialization() (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposableprotectedvirtual
DisposedEventDepictionEngine.MonoBehaviourDisposable
disposingContextDepictionEngine.MonoBehaviourDisposable
Equals(Disposable.Null value) (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposable
Equals(object value) (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposable
GetChildType() (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
GetCollider() (defined in DepictionEngine.MeshRendererVisual)DepictionEngine.MeshRendererVisual
GetComponentFromId< T >(List< SerializableGuid > ids) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotected
GetComponentFromId< T >(SerializableGuid id) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotected
GetDefaultReceiveShadows() (defined in DepictionEngine.MeshRendererVisual)DepictionEngine.MeshRendererVisualprotectedvirtual
GetDefaultShadowCastingMode() (defined in DepictionEngine.MeshRendererVisual)DepictionEngine.MeshRendererVisualprotectedvirtual
GetDisposingContext() (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposableprotectedvirtual
GetDuplicateComponentReferenceId< T >(List< SerializableGuid > ids, List< T > componentReferences, InitializationContext initializingContext) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotected
GetDuplicateComponentReferenceId< T >(SerializableGuid id, T componentReference, InitializationContext initializingContext) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotected
GetHashCode() (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposable
GetId(SerializableGuid id, InitializationContext initializingContext) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
GetInitializeContext() (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposable
GetInstanceID() (defined in DepictionEngine.IScriptableBehaviour)DepictionEngine.IScriptableBehaviour
GetLayer() (defined in DepictionEngine.TerrainEdgeMeshRendererVisual)DepictionEngine.TerrainEdgeMeshRendererVisualprotectedvirtual
GetParent() (defined in DepictionEngine.Visual)DepictionEngine.Visualprotectedvirtual
GetParentType() (defined in DepictionEngine.Visual)DepictionEngine.Visualprotectedvirtual
GetPropertyKey(string name)DepictionEngine.PropertyMonoBehaviourstatic
GetRequiredComponentTypes(ref List< Type > types) (defined in DepictionEngine.Visual)DepictionEngine.Visual
GetRootParent() (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
GetSiblingType() (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
HasChanged< T >(T newValue, T oldValue, bool forceChangeDuringInitializing=true)DepictionEngine.PropertyMonoBehaviourprotected
HierarchicalApplyOriginShifting(Vector3Double origin, bool originShiftSelected) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourvirtual
HierarchicalBeginCameraRendering(Camera camera)DepictionEngine.PropertyMonoBehaviourvirtual
HierarchicalEndCameraRendering(Camera camera)DepictionEngine.PropertyMonoBehaviourvirtual
HierarchicalUpdate()DepictionEngine.PropertyMonoBehaviourvirtual
idDepictionEngine.PropertyMonoBehaviour
ignoreGameObjectActiveChange (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotected
IgnoreInRender() (defined in DepictionEngine.Visual)DepictionEngine.Visual
Initialize(InitializationContext initializingContext)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
DepictionEngine::MonoBehaviourDisposable.Initialize()DepictionEngine.MonoBehaviourDisposable
InitializeComponent< T >(T component, JSONObject json=null, bool isFallbackValues=false) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotected
Initialized(InitializationContext initializingContext)DepictionEngine.MeshRendererVisualvirtual
initializedDepictionEngine.MonoBehaviourDisposable
InitializedEventDepictionEngine.MonoBehaviourDisposable
InitializeFields(InitializationContext initializingContext) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
InitializeFieldsBeforeChildren(InitializationContext initializingContext) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
InitializeLastFields() (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
InitializeSerializedFields(InitializationContext initializingContext)DepictionEngine.MeshRendererVisualprotectedvirtual
InitializeSerializedFieldsBeforeChildren(InitializationContext initializingContext)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
InitializeUID(InitializationContext initializingContext)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
Initializing()DepictionEngine.PropertyMonoBehaviourprotectedvirtual
InitValue< T >(Action< T > callback, T defaultValue, InitializationContext initializingContext) (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposableprotected
InitValue< T >(Action< T > callback, T defaultValue, Func< T > duplicateValue, InitializationContext initializingContext) (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposableprotected
InitValueInternal< T >(Action< T > callback, T defaultValue, Func< T > duplicateValue, InitializationContext initializingContext) (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposablestatic
InitValueInternal< T >(Action< T > callback, T defaultValue, InitializationContext initializingContext) (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposablestatic
inputManager (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposableprotected
instanceAdded (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposableprotected
InstanceAddedHandler(IProperty property) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
instanceManager (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposableprotected
InstanceRemovedHandler(IProperty property) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
IsDestroying()DepictionEngine.MonoBehaviourDisposableprotected
IsDisposed()DepictionEngine.MonoBehaviourDisposable
IsDisposing()DepictionEngine.MonoBehaviourDisposable
IsDuplicateInitializing() (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposableprotected
isFallbackValuesDepictionEngine.MonoBehaviourDisposable
IsFallbackValues() (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposableprotected
IsFullyInitialized() (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposableprotectedvirtual
IsIgnoredInRender() (defined in DepictionEngine.Visual)DepictionEngine.Visual
IsNotFallbackValues() (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposableprotected
IsValidInitialization(InitializationContext initializingContext)DepictionEngine.MonoBehaviourDisposableprotectedvirtual
IterateOverChildren(Action< PropertyMonoBehaviour > callback=null) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
IterateOverChildrenAndSiblings(Action< PropertyMonoBehaviour > callback=null) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourvirtual
IterateOverComponentReference(Action< SerializableGuid, Action > callback) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
IterateThroughList< T >(IList< T > list, Action< T > callback) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotected
LateInitialize(InitializationContext initializingContext)DepictionEngine.MonoBehaviourDisposableprotectedvirtual
material (defined in DepictionEngine.MeshRendererVisual)DepictionEngine.MeshRendererVisual
mesh (defined in DepictionEngine.MeshRendererVisual)DepictionEngine.MeshRendererVisual
meshFilter (defined in DepictionEngine.MeshRendererVisual)DepictionEngine.MeshRendererVisual
meshRenderer (defined in DepictionEngine.MeshRendererVisual)DepictionEngine.MeshRendererVisual
name (defined in DepictionEngine.IScriptableBehaviour)DepictionEngine.IScriptableBehaviour
OnAfterDeserialize() (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposablevirtual
OnBeforeSerialize() (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposablevirtual
OnDestroy()DepictionEngine.MonoBehaviourDisposable
OnDisable() (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
OnDispose(DisposeContext disposeContext)DepictionEngine.MeshRendererVisualvirtual
OnDisposeInternal(DisposeContext disposeContext) (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposable
OnDisposing() (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposable
OnEnable() (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
OnMouseClickedHit(RaycastHitDouble hit) (defined in DepictionEngine.MeshRendererVisual)DepictionEngine.MeshRendererVisual
OnMouseDownHit(RaycastHitDouble hit) (defined in DepictionEngine.MeshRendererVisual)DepictionEngine.MeshRendererVisual
OnMouseEnterHit(RaycastHitDouble hit) (defined in DepictionEngine.MeshRendererVisual)DepictionEngine.MeshRendererVisual
OnMouseExitHit(RaycastHitDouble hit) (defined in DepictionEngine.MeshRendererVisual)DepictionEngine.MeshRendererVisual
OnMouseMoveHit(RaycastHitDouble hit) (defined in DepictionEngine.MeshRendererVisual)DepictionEngine.MeshRendererVisual
OnMouseUpHit(RaycastHitDouble hit) (defined in DepictionEngine.MeshRendererVisual)DepictionEngine.MeshRendererVisual
OnValidate() (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposablevirtual
operator!=(MonoBehaviourDisposable lhs, Disposable.Null rhs) (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposablestatic
operator==(MonoBehaviourDisposable lhs, Disposable.Null _) (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposablestatic
originatorDepictionEngine.MonoBehaviourDisposable
Originator(Action callback, IScriptableBehaviour originator)DepictionEngine.MonoBehaviourDisposable
parentDepictionEngine.PropertyMonoBehaviour
ParentChanged(PropertyMonoBehaviour newValue, PropertyMonoBehaviour oldValue) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
ParentHasChanged() (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
parentJson (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotected
poolCompleteDepictionEngine.MonoBehaviourDisposable
poolManager (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposableprotected
PostHierarchicalUpdate()DepictionEngine.PropertyMonoBehaviourvirtual
PostLateInitialize(InitializationContext initializingContext)DepictionEngine.MonoBehaviourDisposableprotectedvirtual
PreHierarchicalUpdate()DepictionEngine.PropertyMonoBehaviourvirtual
PreHierarchicalUpdateBeforeChildrenAndSiblings() (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourvirtual
PropertyAssigned< T >(IProperty property, string name, T newValue, T oldValue) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotected
PropertyAssignedEventDepictionEngine.PropertyMonoBehaviour
PropertyDirty(string name) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviour
receiveShadows (defined in DepictionEngine.MeshRendererVisual)DepictionEngine.MeshRendererVisual
Recycle()DepictionEngine.MeshRendererVisualvirtual
RemoveChild(PropertyMonoBehaviour child) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
RemoveChildDelegates(PropertyMonoBehaviour child) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
RemoveListItem< T >(List< T > list, T property) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotected
RemoveParentDelegates(PropertyMonoBehaviour parent) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
renderingManager (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposableprotected
ResetId()DepictionEngine.PropertyMonoBehaviour
Saved(UnityEngine.SceneManagement.Scene scene) (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposableprotectedvirtual
Saving(UnityEngine.SceneManagement.Scene scene, string path) (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposableprotectedvirtual
sceneManager (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposableprotected
SetColliderType(ColliderType value) (defined in DepictionEngine.MeshRendererVisualNoCollider)DepictionEngine.MeshRendererVisualNoCollidervirtual
SetGameObjectLayer(int layer) (defined in DepictionEngine.Visual)DepictionEngine.Visualprotected
SetParent(PropertyMonoBehaviour value) (defined in DepictionEngine.Visual)DepictionEngine.Visualprotectedvirtual
SetValue< T >(string name, T value, ref T valueField, Action< T, T > assignedCallback=null, bool allowAutoDisposeOnOutOfSynchProperty=false) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
SetVisualObject(VisualObject oldValue, VisualObject newValue) (defined in DepictionEngine.MeshRendererVisual)DepictionEngine.MeshRendererVisualprotectedvirtual
shadowCastingMode (defined in DepictionEngine.MeshRendererVisual)DepictionEngine.MeshRendererVisual
sharedMaterial (defined in DepictionEngine.MeshRendererVisual)DepictionEngine.MeshRendererVisual
sharedMesh (defined in DepictionEngine.MeshRendererVisual)DepictionEngine.MeshRendererVisual
SiblingsHasChanged() (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
TriggerCallback< T >(T child, Action< T > callback) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotected
tweenManager (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposableprotected
typeDepictionEngine.PropertyMonoBehaviour
UpdateActiveAndEnabled() (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviour
UpdateAllDelegates()DepictionEngine.PropertyMonoBehaviourprotectedvirtual
UpdateChildren() (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
UpdateCollider() (defined in DepictionEngine.MeshRendererVisual)DepictionEngine.MeshRendererVisual
UpdateDependencies() (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourvirtual
UpdateDisposingContext(bool forceUpdate=false)DepictionEngine.MonoBehaviourDisposable
UpdateHideFlags() (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposableprotectedvirtual
UpdateLayer(bool ignoreRender) (defined in DepictionEngine.Visual)DepictionEngine.Visual
UpdateParent(PropertyMonoBehaviour originator=null)DepictionEngine.PropertyMonoBehaviourvirtual
UpdateRelations(Action beforeSiblingsInitializeCallback=null) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourvirtual
UpdateSiblings() (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotected
ValidatedParent(PropertyMonoBehaviour value) (defined in DepictionEngine.PropertyMonoBehaviour)DepictionEngine.PropertyMonoBehaviourprotectedvirtual
vertexCount (defined in DepictionEngine.MeshRendererVisual)DepictionEngine.MeshRendererVisual
visualObject (defined in DepictionEngine.Visual)DepictionEngine.Visual
wasFirstUpdated (defined in DepictionEngine.MonoBehaviourDisposable)DepictionEngine.MonoBehaviourDisposable