Depiction Engine For Unity 2023.0 (Alpha)
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DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctions Member List

This is the complete list of members for DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctions, including all inherited members.

CreatePropertyModifier< T >() (defined in DepictionEngine.ProcessingFunctions)DepictionEngine.ProcessingFunctionsstatic
GetEdgeTrianglesCount(int subdivision) (defined in DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctions)DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctionsstatic
GetEdgeUVsCount(int vertexCount) (defined in DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctions)DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctionsstatic
GetEdgeVerticesNormalsCount(int vertexCount) (defined in DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctions)DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctionsstatic
GetGeoCoordinate(TerrainGridMeshObjectParameters parameters, float normalizedX, float normalizedY) (defined in DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctions)DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctionsprotectedstatic
GetInstance< T >() (defined in DepictionEngine.ProcessingFunctions)DepictionEngine.ProcessingFunctionsprotectedstatic
GetNormal(TerrainGridMeshObjectParameters parameters, float normalizedX, float normalizedY, float normalSamplingDistance) (defined in DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctions)DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctionsprotectedstatic
GetTrianglesCount(int subdivision) (defined in DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctions)DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctionsstatic
GetUVsCount(int vertexCount) (defined in DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctions)DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctionsstatic
GetVerticesNormalsCount(int vertexCount) (defined in DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctions)DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctionsstatic
InitPopulateEdgeAndGrid(ProcessorOutput data, ProcessorParameters parameters) (defined in DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctions)DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctionsstatic
InitPopulateEdgeAndGrid(MeshObjectProcessorOutput meshObjectProcessorOutput, TerrainGridMeshObjectParameters parameters) (defined in DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctions)DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctionsprotectedstatic
PopulateEdge(MeshModifier meshModifier, TerrainGridMeshObjectParameters parameters, int verticesNormalsStartIndex=0, int trianglesStartIndex=0, int uvsStartIndex=0) (defined in DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctions)DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctionsprotectedstatic
PopulateGrid(MeshModifier meshModifier, TerrainGridMeshObjectParameters parameters) (defined in DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctions)DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctionsstatic
SetNormals(TerrainGridMeshObjectParameters parameters, MeshModifier meshModifier, int bufferIndex, float normalizedX, float normalizedY) (defined in DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctions)DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctionsstatic
SetVertices(TerrainGridMeshObjectParameters parameters, MeshModifier meshModifier, int bufferIndex, float normalizedX, float normalizedY, float overlapFactor, double altitudeOffset) (defined in DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctions)DepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctionsstatic