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static IEnumerator | InitPopulateEdgeAndGrid (ProcessorOutput data, ProcessorParameters parameters) |
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static IEnumerable | PopulateGrid (MeshModifier meshModifier, TerrainGridMeshObjectParameters parameters) |
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static int | GetVerticesNormalsCount (int vertexCount) |
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static int | GetTrianglesCount (int subdivision) |
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static int | GetUVsCount (int vertexCount) |
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static int | GetEdgeVerticesNormalsCount (int vertexCount) |
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static int | GetEdgeTrianglesCount (int subdivision) |
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static int | GetEdgeUVsCount (int vertexCount) |
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static void | SetVertices (TerrainGridMeshObjectParameters parameters, MeshModifier meshModifier, int bufferIndex, float normalizedX, float normalizedY, float overlapFactor, double altitudeOffset) |
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static void | SetNormals (TerrainGridMeshObjectParameters parameters, MeshModifier meshModifier, int bufferIndex, float normalizedX, float normalizedY) |
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static T | CreatePropertyModifier< T > () |
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static IEnumerable | InitPopulateEdgeAndGrid (MeshObjectProcessorOutput meshObjectProcessorOutput, TerrainGridMeshObjectParameters parameters) |
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static IEnumerable | PopulateEdge (MeshModifier meshModifier, TerrainGridMeshObjectParameters parameters, int verticesNormalsStartIndex=0, int trianglesStartIndex=0, int uvsStartIndex=0) |
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static GeoCoordinate3Double | GetGeoCoordinate (TerrainGridMeshObjectParameters parameters, float normalizedX, float normalizedY) |
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static Vector3Double | GetNormal (TerrainGridMeshObjectParameters parameters, float normalizedX, float normalizedY, float normalSamplingDistance) |
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static T | GetInstance< T > () |
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The documentation for this class was generated from the following file: