Depiction Engine For Unity
2023.0 (Alpha)
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Save() :
DepictionEngine.DatasourceBase
,
DepictionEngine.IPersistent
,
DepictionEngine.PersistentMonoBehaviour
,
DepictionEngine.PersistentScriptableObject
SaveAll() :
DepictionEngine.DatasourceBase
SetDistance() :
DepictionEngine.TargetControllerAnimator
SetForwardVector() :
DepictionEngine.TargetControllerAnimator
SetGeoCoordinate() :
DepictionEngine.TransformAnimator
SetLocalPosition() :
DepictionEngine.TransformAnimator
SetLocalRotation() :
DepictionEngine.TransformAnimator
SetLocalScale() :
DepictionEngine.TransformAnimator
SetPosition() :
DepictionEngine.TransformAnimator
SetSurfaceSnapOffset() :
DepictionEngine.GeoCoordinateControllerAnimator
SineEaseIn() :
DepictionEngine.Easing
SineEaseInOut() :
DepictionEngine.Easing
SineEaseOut() :
DepictionEngine.Easing
SineEaseOutIn() :
DepictionEngine.Easing
StartTimeAnimation() :
DepictionEngine.StarSystemAnimator
StartUserContext() :
DepictionEngine.SceneManager
StopAllAnimations() :
DepictionEngine.AnimatorBase
,
DepictionEngine.GeoCoordinateControllerAnimator
,
DepictionEngine.StarSystemAnimator
,
DepictionEngine.TargetControllerAnimator
,
DepictionEngine.TransformAnimator
Synchronize() :
DepictionEngine.DatasourceBase
,
DepictionEngine.IPersistent
,
DepictionEngine.PersistentMonoBehaviour
,
DepictionEngine.PersistentScriptableObject
SynchronizeAll() :
DepictionEngine.DatasourceBase
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1.9.6