Angle(QuaternionDouble a, QuaternionDouble b) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
AngleAxis(double angle, Vector3Double axis) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
Dot(QuaternionDouble a, QuaternionDouble b) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
Equals(object other) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
Euler(Vector3Double euler) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
Euler(double x, double y, double z) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
eulerAngles (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
FromToRotation(Vector3Double fromDirection, Vector3Double toDirection) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
GetHashCode() (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
identity (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
Inverse(QuaternionDouble rotation) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
Lerp(QuaternionDouble a, QuaternionDouble b, double t) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
LerpUnclamped(QuaternionDouble a, QuaternionDouble b, double t) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
LookRotation(Vector3Double forward) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
LookRotation(Vector3Double forward, [DefaultValue("Vector3Double.up")] Vector3Double upwards) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
normalized (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
operator Quaternion(QuaternionDouble quat) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
operator QuaternionDouble(Quaternion quat) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
operator!=(QuaternionDouble lhs, QuaternionDouble rhs) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
operator*(QuaternionDouble lhs, QuaternionDouble rhs) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
operator*(QuaternionDouble lhs, Quaternion rhs) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
operator*(QuaternionDouble rotation, Vector3Double point) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
operator==(QuaternionDouble lhs, QuaternionDouble rhs) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
QuaternionDouble(double x, double y, double z, double w) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
QuaternionDouble(Vector3Double xyz, double w) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
QuaternionToMatrix(QuaternionDouble quat) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
RotateTowards(QuaternionDouble from, QuaternionDouble to, double maxDegreesDelta) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
Set(double new_x, double new_y, double new_z, double new_w) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
SetFromToRotation(Vector3Double fromDirection, Vector3Double toDirection) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
SetLookRotation(Vector3Double view) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
SetLookRotation(Vector3Double view, [DefaultValue("Vector3Double.up")] Vector3Double up) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
Slerp(QuaternionDouble a, QuaternionDouble b, double t) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
SlerpUnclamped(QuaternionDouble q1, QuaternionDouble q2, double t) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
this[int index] (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
ToAngleAxis(out double angle, out Vector3Double axis) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
ToString() (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
ToString(string format) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
w (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
x (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
xyz (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
y (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
z (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |