| Angle(QuaternionDouble a, QuaternionDouble b) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
| AngleAxis(double angle, Vector3Double axis) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
| Dot(QuaternionDouble a, QuaternionDouble b) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
| Equals(object other) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
| Euler(Vector3Double euler) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
| Euler(double x, double y, double z) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
| eulerAngles (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
| FromToRotation(Vector3Double fromDirection, Vector3Double toDirection) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
| GetHashCode() (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
| identity (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
| Inverse(QuaternionDouble rotation) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
| Lerp(QuaternionDouble a, QuaternionDouble b, double t) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
| LerpUnclamped(QuaternionDouble a, QuaternionDouble b, double t) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
| LookRotation(Vector3Double forward) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
| LookRotation(Vector3Double forward, [DefaultValue("Vector3Double.up")] Vector3Double upwards) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
| normalized (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
| operator Quaternion(QuaternionDouble quat) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
| operator QuaternionDouble(Quaternion quat) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
| operator!=(QuaternionDouble lhs, QuaternionDouble rhs) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
| operator*(QuaternionDouble lhs, QuaternionDouble rhs) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
| operator*(QuaternionDouble lhs, Quaternion rhs) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
| operator*(QuaternionDouble rotation, Vector3Double point) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
| operator==(QuaternionDouble lhs, QuaternionDouble rhs) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
| QuaternionDouble(double x, double y, double z, double w) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
| QuaternionDouble(Vector3Double xyz, double w) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
| QuaternionToMatrix(QuaternionDouble quat) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
| RotateTowards(QuaternionDouble from, QuaternionDouble to, double maxDegreesDelta) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
| Set(double new_x, double new_y, double new_z, double new_w) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
| SetFromToRotation(Vector3Double fromDirection, Vector3Double toDirection) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
| SetLookRotation(Vector3Double view) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
| SetLookRotation(Vector3Double view, [DefaultValue("Vector3Double.up")] Vector3Double up) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
| Slerp(QuaternionDouble a, QuaternionDouble b, double t) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
| SlerpUnclamped(QuaternionDouble q1, QuaternionDouble q2, double t) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | static |
| this[int index] (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
| ToAngleAxis(out double angle, out Vector3Double axis) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
| ToString() (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
| ToString(string format) (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
| w (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
| x (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
| xyz (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
| y (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |
| z (defined in DepictionEngine.QuaternionDouble) | DepictionEngine.QuaternionDouble | |