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CameraGrid2D | Init (Camera camera) |
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Grid2D | IsInGrid (Vector2Int grid2DIndex, Vector2Int grid2DDimensions) |
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virtual void | IterateOverIndexes (Action< IGrid2D, GeoCoordinate2Double, Vector2Int, Vector2Int > callback) |
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bool | UpdateCameraGridProperties (bool enabled, GeoAstroObject parentGeoAstroObject, Vector3Double center, Camera camera, uint minPersistentZoom, Vector2Int cascades, Vector2Int minMaxZoom, float sizeMultiplier, float xyTilesRatio) |
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bool | UpdateGrid () |
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Grid2D | IsInGrid (Vector2Int grid2DIndex, Vector2Int grid2DDimensions) |
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void | IterateOverIndexes (Action< IGrid2D, GeoCoordinate2Double, Vector2Int, Vector2Int > callback) |
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bool | UpdateGrid () |
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◆ IsInGrid()
Grid2D DepictionEngine.CameraGrid2D.IsInGrid |
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Vector2Int |
grid2DIndex, |
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Vector2Int |
grid2DDimensions |
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) |
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◆ IterateOverIndexes()
virtual void DepictionEngine.CameraGrid2D.IterateOverIndexes |
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Action< IGrid2D, GeoCoordinate2Double, Vector2Int, Vector2Int > |
callback | ) |
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virtual |
◆ UpdateGrid()
bool DepictionEngine.CameraGrid2D.UpdateGrid |
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◆ geoCenter
◆ wasFirstUpdated
bool DepictionEngine.CameraGrid2D.wasFirstUpdated |
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get |
The documentation for this class was generated from the following file: