Depiction Engine For Unity 2023.0 (Alpha)
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DepictionEngine.ComponentChangedPending Class Reference

Public Member Functions

 ComponentChangedPending (bool localPositionChanged=false, bool localRotationChanged=false, bool localScaleChanged=false)
 
void Clear ()
 

Public Attributes

bool pending
 
bool localPositionChanged
 
bool localRotationChanged
 
bool localScaleChanged
 

The documentation for this class was generated from the following file: