![]() |
Depiction Engine For Unity 2023.0 (Alpha)
|
Expose a property to the DepictionEngine.JsonInterface and make available to be persisted in a Datasource. More...
Public Member Functions | |
| JsonAttribute (bool get=true, string conditionalGetMethod="") | |
| Expose a property to the DepictionEngine.JsonInterface and make available to be persisted in a DepictionEngine.Datasource. | |
Expose a property to the DepictionEngine.JsonInterface and make available to be persisted in a Datasource.
| DepictionEngine.JsonAttribute.JsonAttribute | ( | bool | get = true, |
| string | conditionalGetMethod = "" |
||
| ) |
Expose a property to the DepictionEngine.JsonInterface and make available to be persisted in a DepictionEngine.Datasource.
| get | If true the property will be write only and wont be included when calling DepictionEngine.JsonUtility.GetObjectJson. |
| conditionalGetMethod | The name of a method which returns a boolean. If it returns true the property will be included when calling DepictionEngine.JsonUtility.GetObjectJson otherwise it wont. |