Depiction Engine For Unity 2023.0 (Alpha)
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Public Member Functions | |
void | ForceMeshUpdate (bool preventTextWarp=false, bool ignoreActiveState=true, bool forceTextReparsing=false) |
void | WarpText () |
Protected Member Functions | |
override void | GenerateTextMesh () |
Properties | |
AnimationCurve | vertexCurve [get, set] |