Depiction Engine For Unity 2023.0 (Alpha)
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DepictionEngine.IHasChildren Interface Reference

Supports having children. More...

Public Member Functions

void IterateOverChildren< T > (Func< T, bool > callback, bool includeDontSave=true)
 

Properties

int childCount [get]
 

Detailed Description

Supports having children.

Member Function Documentation

◆ IterateOverChildren< T >()

void DepictionEngine.IHasChildren.IterateOverChildren< T > ( Func< T, bool >  callback,
bool  includeDontSave = true 
)
Type Constraints
T :PropertyMonoBehaviour 

The documentation for this interface was generated from the following file: