Depiction Engine For Unity 2023.0 (Alpha)
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DepictionEngine.Disposable.Null Struct Reference

A value used for equality operators to establish whether an DepictionEngine.IDisposable is Destroyed OR pooled. More...

Public Member Functions

bool Equals (IDisposable value)
 
override bool Equals (object value)
 
override int GetHashCode ()
 

Static Public Member Functions

static bool operator!= (Null lhs, IDisposable rhs)
 
static bool operator== (Null _, IDisposable rhs)
 

Detailed Description

A value used for equality operators to establish whether an DepictionEngine.IDisposable is Destroyed OR pooled.


The documentation for this struct was generated from the following file: