Depiction Engine For Unity 2023.0 (Alpha)
Loading...
Searching...
No Matches
DepictionEngine.SerializableGuid Struct Reference

A serializable Global Unique Identifier. More...

Public Member Functions

 SerializableGuid (string guid)
 
 SerializableGuid (Guid guid)
 
 SerializableGuid (SerializableGuid guid)
 
void OnBeforeSerialize ()
 
void OnAfterDeserialize ()
 
int CompareTo (object value)
 
override bool Equals (object obj)
 
bool Equals (SerializableGuid other)
 
override int GetHashCode ()
 
override string ToString ()
 

Static Public Member Functions

static SerializableGuid NewGuid ()
 
static SerializableGuid Parse (string input)
 
static bool TryParse (string input, out SerializableGuid result)
 
static implicit operator SerializableGuid (Guid guid)
 
static implicit operator Guid (SerializableGuid serializableGuid)
 
static bool operator== (SerializableGuid lhs, Guid rhs)
 
static bool operator!= (SerializableGuid lhs, Guid rhs)
 
static bool operator== (SerializableGuid lhs, SerializableGuid rhs)
 
static bool operator!= (SerializableGuid lhs, SerializableGuid rhs)
 

Static Public Attributes

static readonly SerializableGuid Empty = new SerializableGuid(Guid.Empty)
 

Detailed Description

A serializable Global Unique Identifier.


The documentation for this struct was generated from the following file: