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Depiction Engine For Unity 2023.0 (Alpha)
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A serializable Global Unique Identifier. More...
Public Member Functions | |
| SerializableGuid (string guid) | |
| SerializableGuid (Guid guid) | |
| SerializableGuid (SerializableGuid guid) | |
| void | OnBeforeSerialize () |
| void | OnAfterDeserialize () |
| int | CompareTo (object value) |
| override bool | Equals (object obj) |
| bool | Equals (SerializableGuid other) |
| override int | GetHashCode () |
| override string | ToString () |
Static Public Member Functions | |
| static SerializableGuid | NewGuid () |
| static SerializableGuid | Parse (string input) |
| static bool | TryParse (string input, out SerializableGuid result) |
| static implicit | operator SerializableGuid (Guid guid) |
| static implicit | operator Guid (SerializableGuid serializableGuid) |
| static bool | operator== (SerializableGuid lhs, Guid rhs) |
| static bool | operator!= (SerializableGuid lhs, Guid rhs) |
| static bool | operator== (SerializableGuid lhs, SerializableGuid rhs) |
| static bool | operator!= (SerializableGuid lhs, SerializableGuid rhs) |
Static Public Attributes | |
| static readonly SerializableGuid | Empty = new SerializableGuid(Guid.Empty) |
A serializable Global Unique Identifier.