Depiction Engine For Unity 2023.0 (Alpha)
|
A serializable Global Unique Identifier. More...
Public Member Functions | |
SerializableGuid (string guid) | |
SerializableGuid (Guid guid) | |
SerializableGuid (SerializableGuid guid) | |
void | OnBeforeSerialize () |
void | OnAfterDeserialize () |
int | CompareTo (object value) |
override bool | Equals (object obj) |
bool | Equals (SerializableGuid other) |
override int | GetHashCode () |
override string | ToString () |
Static Public Member Functions | |
static SerializableGuid | NewGuid () |
static SerializableGuid | Parse (string input) |
static bool | TryParse (string input, out SerializableGuid result) |
static implicit | operator SerializableGuid (Guid guid) |
static implicit | operator Guid (SerializableGuid serializableGuid) |
static bool | operator== (SerializableGuid lhs, Guid rhs) |
static bool | operator!= (SerializableGuid lhs, Guid rhs) |
static bool | operator== (SerializableGuid lhs, SerializableGuid rhs) |
static bool | operator!= (SerializableGuid lhs, SerializableGuid rhs) |
Static Public Attributes | |
static readonly SerializableGuid | Empty = new SerializableGuid(Guid.Empty) |
A serializable Global Unique Identifier.