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static Vector2Double | Round (Vector2Double vec, int decimals) |
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static double | Magnitude (Vector2Double value) |
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static double | Distance (Vector2Double vec1, Vector2Double vec2) |
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static Vector2Double | Scale (Vector2Double vec1, Vector2 vec2) |
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static Vector2Double | Scale (Vector2Double vec1, Vector2Double vec2) |
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static Vector2Double | operator* (Vector2Double value1, Double value2) |
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static Vector2Double | operator* (Vector2Double value1, Vector2Double value2) |
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static Vector2Double | operator+ (Vector2Double value1, Vector2Double value2) |
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static Vector2Double | operator+ (Vector2Double value1, Vector2 value2) |
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static Vector2Double | operator+ (Vector2Double value1, Vector2Int value2) |
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static Vector2Double | operator- (Vector2Double value1, Vector2Double value2) |
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static Vector2Double | operator- (Vector2Double value1, Vector2 value2) |
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static Vector2Double | operator- (Vector2Double value1, Vector2Int value2) |
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static Vector2Double | operator- (Vector2Double value1) |
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static Vector2Double | operator/ (Vector2Double value1, Double value2) |
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static bool | operator== (Vector2Double value1, Vector2Double value2) |
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static Vector2Double | operator% (Vector2Double value, double mod) |
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static bool | operator!= (Vector2Double value1, Vector2Double value2) |
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static bool | operator== (Vector2Double value1, Vector2 value2) |
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static bool | operator!= (Vector2Double value1, Vector2 value2) |
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static implicit | operator Vector2Double (Vector2 vec) |
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static implicit | operator Vector2Double (Vector2Int vec) |
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static implicit | operator Vector2Double (Vector3Double vec) |
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static implicit | operator Vector2 (Vector2Double vec) |
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static implicit | operator Vector2Double (Vector3 vec) |
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static Vector2Double | Lerp (Vector2Double a, Vector2Double b, double t) |
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static Vector2Double | Lerp (Vector2Double a, Vector2Double b, float t) |
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static Vector2Double | Convert (Vector2 vec) |
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A 64 bit double version of the Vector2.