Depiction Engine For Unity 2023.0 (Alpha)
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DepictionEngine.LoaderBase.ReferencesList Class Reference

Public Member Functions

bool Contains (ReferenceBase reference)
 
bool IsEmpty ()
 
void Add (ReferenceBase reference)
 
bool Remove (ReferenceBase reference)
 
bool RemoveNullReferences ()
 
int IndexOf (ReferenceBase item)
 
void Insert (int index, ReferenceBase item)
 
void RemoveAt (int index)
 
void Clear ()
 
void CopyTo (ReferenceBase[] array, int arrayIndex)
 
IEnumerator< ReferenceBaseGetEnumerator ()
 

Properties

int Count [get]
 
bool IsReadOnly [get]
 
ReferenceBase this[int index] [get, set]
 

The documentation for this class was generated from the following file: