Depiction Engine For Unity 2023.0 (Alpha)
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Public Member Functions | |
bool | Contains (ReferenceBase reference) |
bool | IsEmpty () |
void | Add (ReferenceBase reference) |
bool | Remove (ReferenceBase reference) |
bool | RemoveNullReferences () |
int | IndexOf (ReferenceBase item) |
void | Insert (int index, ReferenceBase item) |
void | RemoveAt (int index) |
void | Clear () |
void | CopyTo (ReferenceBase[] array, int arrayIndex) |
IEnumerator< ReferenceBase > | GetEnumerator () |
Properties | |
int | Count [get] |
bool | IsReadOnly [get] |
ReferenceBase | this[int index] [get, set] |