Depiction Engine For Unity 2023.0 (Alpha)
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Public Attributes | |
int | layer |
string | tag |
bool | isHiddenInHierarchy |
bool | createAnimatorIfMissing |
SerializableGuid | animatorId |
bool | createControllerIfMissing |
SerializableGuid | controllerId |
bool | createGeneratorIfMissing |
List< SerializableGuid > | generatorsId |
bool | createReferenceIfMissing |
List< SerializableGuid > | referencesId |
bool | createEffectIfMissing |
List< SerializableGuid > | effectsId |
bool | createFallbackValuesIfMissing |
List< SerializableGuid > | fallbackValuesId |
bool | createDatasourceIfMissing |
List< SerializableGuid > | datasourcesId |
AnimatorBase | animator |
ControllerBase | controller |
List< GeneratorBase > | generators |
List< ReferenceBase > | references |
List< EffectBase > | effects |
List< FallbackValues > | fallbackValues |
List< DatasourceBase > | datasources |
Public Attributes inherited from DepictionEngine.OptionalPropertiesBase | |
UnityEngine.Object | parent |