Depiction Engine For Unity 2023.0 (Alpha)
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DepictionEngine.IPersistentList Interface Reference

Public Member Functions

void IterateOverPersistents (Func< SerializableGuid, IPersistent, bool > callback)
 
bool AddPersistent (IPersistent persistent)
 
bool RemovePersistent (IPersistent persistent, DisposeContext disposeContext=DisposeContext.Programmatically_Pool)
 
bool RemovePersistent (SerializableGuid persistentId, DisposeContext disposeContext=DisposeContext.Programmatically_Pool)
 

The documentation for this interface was generated from the following file: