Here is a list of all documented class members with links to the class documentation for each member:
- a -
- activeAndEnabled : DepictionEngine.PropertyMonoBehaviour
- AddComponentInitialized() : DepictionEngine.GameObjectExtension
- AddComponentInitialized< T >() : DepictionEngine.GameObjectExtension
- AddedEvent : DepictionEngine.InstanceManager
- AddInstanceToManager() : DepictionEngine.AnimatorBase, DepictionEngine.ControllerBase, DepictionEngine.DatasourceBase, DepictionEngine.EffectBase, DepictionEngine.FallbackValues, DepictionEngine.LoaderBase, DepictionEngine.ManagerBase, DepictionEngine.PersistentMonoBehaviour, DepictionEngine.PersistentScriptableObject, DepictionEngine.PropertyMonoBehaviour, DepictionEngine.PropertyScriptableObject, DepictionEngine.ReferenceBase, DepictionEngine.RTTCamera, DepictionEngine.TransformBase
- additionalData : DepictionEngine.Marker
- AddMeshRenderer() : DepictionEngine.VisualObject
- AddReflectionObject() : DepictionEngine.RenderingManager
- AddReflectionProbe() : DepictionEngine.Object
- AddRGBToByteArray() : DepictionEngine.ElevationUtility
- AddToInstanceManager() : DepictionEngine.MonoBehaviourDisposable, DepictionEngine.Object, DepictionEngine.PropertyMonoBehaviour, DepictionEngine.PropertyScriptableObject, DepictionEngine.ScriptableObjectDisposable
- alignment : DepictionEngine.Label
- allowHDR : DepictionEngine.Camera
- alpha : DepictionEngine.EffectBase
- altitudeOffset : DepictionEngine.Grid2DMeshObjectBase
- ambientOcclusionActive : DepictionEngine.RenderingManager
- angle : DepictionEngine.RectangleGridLoader
- animator : DepictionEngine.Object
- animatorId : DepictionEngine.Object
- animatorsCount : DepictionEngine.InstanceManager
- antiAliasing : DepictionEngine.RenderingManager
- astroObjectsCount : DepictionEngine.InstanceManager
- autoAlignUpwards : DepictionEngine.GeoCoordinateController
- autoDispose : DepictionEngine.PersistentMonoBehaviour, DepictionEngine.PersistentScriptableObject
- autoDisposeUnused : DepictionEngine.LoaderBase
- autoInstantiate : DepictionEngine.AutoGenerateVisualObject
- autoReloadInterval : DepictionEngine.DatasourceBase
- autoSnapToAltitude : DepictionEngine.GeoCoordinateController
- autoSnapToGround : DepictionEngine.XYZController
- autoSynchronizeInterval : DepictionEngine.PersistentMonoBehaviour, DepictionEngine.PersistentScriptableObject
- autoUpdateDelay : DepictionEngine.LoaderBase
- autoUpdateInterval : DepictionEngine.LoaderBase
- autoUpdateWhenDisabled : DepictionEngine.LoaderBase