Here is a list of all documented class members with links to the class documentation for each member:
- d -
- data : DepictionEngine.AssetBase, DepictionEngine.ReferenceBase
- databaseNamespace : DepictionEngine.FileSystemDatasource
- dataId : DepictionEngine.ReferenceBase
- dataIndex2D : DepictionEngine.ReferenceBase
- datasourceId : DepictionEngine.LoaderBase
- DatasourceLoadersChangedEvent : DepictionEngine.DatasourceManager
- datasources : DepictionEngine.Object
- datasourcesCount : DepictionEngine.InstanceManager
- datasourcesId : DepictionEngine.Object
- DataType : DepictionEngine.LoaderBase
- dataType : DepictionEngine.LoaderBase, DepictionEngine.ReferenceBase
- debug : DepictionEngine.SceneManager
- DecodeEsriLERCToFloat() : DepictionEngine.ElevationUtility
- DecodeToFloat() : DepictionEngine.ElevationUtility
- defaultColor : DepictionEngine.BuildingGridMeshObject
- defaultHeight : DepictionEngine.BuildingGridMeshObject
- defaultLevelHeight : DepictionEngine.BuildingGridMeshObject
- DelayedOnDestroyEvent : DepictionEngine.SceneManager
- Delete() : DepictionEngine.DatasourceBase, DepictionEngine.IPersistent, DepictionEngine.PersistentMonoBehaviour, DepictionEngine.PersistentScriptableObject
- DeleteAll() : DepictionEngine.DatasourceBase
- deleteEndpoint : DepictionEngine.RestDatasource
- depthOfFieldActive : DepictionEngine.RenderingManager
- depthOfFieldFocusDistance : DepictionEngine.RenderingManager
- depthTextureMode : DepictionEngine.Camera
- Destroy() : DepictionEngine.DisposeManager
- DestroyAllDisposables() : DepictionEngine.PoolManager
- destroyCount : DepictionEngine.PoolManager
- DetectGameObjectChanges() : DepictionEngine.TransformBase
- DetectUserGameObjectChanges() : DepictionEngine.JsonMonoBehaviour, DepictionEngine.ManagerBase, DepictionEngine.Object, DepictionEngine.PersistentMonoBehaviour
- Dispose() : DepictionEngine.DisposeManager
- DisposeAllChildren() : DepictionEngine.AutoGenerateVisualObject, DepictionEngine.InstantiatorVisualObject, DepictionEngine.Object, DepictionEngine.VisualObject
- DisposeAllLoadScopes() : DepictionEngine.LoaderBase
- DisposedEvent : DepictionEngine.Disposable, DepictionEngine.IDisposable, DepictionEngine.MonoBehaviourDisposable, DepictionEngine.ScriptableObjectDisposable
- DisposeLoadScope() : DepictionEngine.LoaderBase
- disposingContext : DepictionEngine.Disposable, DepictionEngine.IDisposable, DepictionEngine.MonoBehaviourDisposable, DepictionEngine.ScriptableObjectDisposable
- distance : DepictionEngine.TargetControllerBase
- distancePass : DepictionEngine.Camera, DepictionEngine.CameraManager
- DnsNamespace : DepictionEngine.GuidUtility
- dontSaveToScene : DepictionEngine.PersistentMonoBehaviour, DepictionEngine.PersistentScriptableObject
- dontSaveVisualsToScene : DepictionEngine.AutoGenerateVisualObject
- Duplicate< T >() : DepictionEngine.InstanceManager
- duration : DepictionEngine.AnimatorBase, DepictionEngine.CameraController
- dynamicClippingPlanes : DepictionEngine.CameraController
- dynamicEnvironment : DepictionEngine.RenderingManager
- dynamicEnvironmentUpdateInterval : DepictionEngine.RenderingManager
- dynamicFocusDistance : DepictionEngine.RenderingManager