►CAttribute | |
CDepictionEngine.CreateComponentAttribute | Automatically adds required scripts as dependencies |
CDepictionEngine.CameraExtension | |
CDepictionEngine.CancellationTokenSource | |
CDepictionEngine.ColliderExtension | |
CDepictionEngine.ColorExtension | |
CDepictionEngine.ColorUtility | Utility methods to help with the manipulation of colors |
CDepictionEngine.ComponentChangedPending | |
CDepictionEngine.DisposeManager | Manager handling the pooling or destruction of objects |
CDepictionEngine.DoubleExtension | |
CDepictionEngine.Earcut | |
CDepictionEngine.Easing | Animates the value of a float property between two target values using Robert Penner's easing equations for interpolation over a specified Duration |
►CUnityEditor.Editor | |
►CDepictionEngine.Editor.InspectorBase | |
CDepictionEngine.Editor.FallbackValuesEditor | |
CDepictionEngine.Editor.LabelEditor | |
CDepictionEngine.Editor.TransformDoubleEditor | |
►CEditorWindow | |
CDepictionEngine.Editor.APIKeyInputsPopup | |
CDepictionEngine.Editor.GeoCoordinatePopup | |
CDepictionEngine.ElevationUtility | Utility methods to help with the manipulation of elevation data |
CDepictionEngine.FloatExtension | |
CDepictionEngine.GameObjectExtension | |
CDepictionEngine.GeoCoordinate2 | A GeoCoordinate composed of a latitude and longitude component |
CDepictionEngine.GeoCoordinate2Double | A 64 bit double version of the GeoCoordinate2 |
CDepictionEngine.GeoCoordinate3 | A GeoCoordinate composed of a latitude, longitude and altitude component |
CDepictionEngine.GeoCoordinate3Double | A 64 bit double version of the GeoCoordinate3 |
CDepictionEngine.GeoCoordinateGeometries | A list of DepictionEngine.GeoCoordinateGeometry |
CDepictionEngine.GeoCoordinateGeometry | A geometry composed of polygons |
CDepictionEngine.GeoCoordinatePolygon | A polygon described by GeoCoordinate points |
CDepictionEngine.Grid2DIndex | An xy index along with xy(horizontal, vertical) grid dimension |
CDepictionEngine.GuidUtility | Helper methods for working with Guid |
►CIComparable | |
CDepictionEngine.Vector3Double | A 64 bit double version of the Vector3 |
CDepictionEngine.Vector3Double | A 64 bit double version of the Vector3 |
►CDepictionEngine.IDatasource | |
►CDepictionEngine.DatasourceBase | Wrapper class to allow the use of Datasource as script |
CDepictionEngine.FileSystemDatasource | File system based datasource |
CDepictionEngine.RestDatasource | RESTful web services based datasource |
CDepictionEngine.DatasourceManager | Singleton managing DepictionEngine.DatasourceBase's |
►CDepictionEngine.IDisposable | Supports Dispose and Initialization |
►CDepictionEngine.Disposable | |
CDepictionEngine.Grid2DIndexTerrainGridMeshObjects | Class containing all the DepictionEngine.TerrainGridMeshObject found for a specific grid dimension and index |
CDepictionEngine.Processor | Abstracts the complexity of running code Asynchronously(Task or Coroutine) based on platform |
►CDepictionEngine.ProcessorOutput | |
CDepictionEngine.MeshObjectProcessorOutput | |
CDepictionEngine.MeshesProcessorOutput | A list of Mesh used by DepictionEngine.MeshProcessingFunctions |
CDepictionEngine.OperationResult | |
CDepictionEngine.PropertyModifierData | |
CDepictionEngine.TextureProcessorOutput | |
►CDepictionEngine.ProcessorParameters | |
►CDepictionEngine.Grid2DMeshObjectBase.Grid2DMeshObjectParameters | |
►CDepictionEngine.ElevationGridMeshObjectBase.ElevationGridMeshObjectParameters | |
►CDepictionEngine.FeatureGridMeshObjectBase.FeatureParameters | |
CDepictionEngine.BuildingGridMeshObject.BuildingGridMeshObjectParameters | |
CDepictionEngine.MeshGridMeshObject.MeshGridMeshObjectParameters | |
CDepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectParameters | |
CDepictionEngine.MeshesParameters | A list of Mesh parameters used by DepictionEngine.MeshProcessingFunctions |
►CDepictionEngine.PropertyModifierParameters | |
CDepictionEngine.PropertyModifierIndex2DParameters | |
CDepictionEngine.TextureParameters | |
►CDepictionEngine.WebRequestProcessorParameters | |
CDepictionEngine.LoadWebRequestDatasourceOperation.LoadWebRequestProcessorParameters | |
►CDepictionEngine.PropertyModifier | Used to modify the properties of a DepictionEngine.IScriptableBehaviour object |
►CDepictionEngine.AssetModifier | |
►CDepictionEngine.FeatureModifier | |
CDepictionEngine.BuildingFeatureModifier | |
CDepictionEngine.PointFeatureModifier | |
►CDepictionEngine.MeshModifier | |
CDepictionEngine.FeatureMeshModifier | |
►CDepictionEngine.TextureModifier | |
CDepictionEngine.ElevationModifier | |
CDepictionEngine.LevelModifier | |
CDepictionEngine.MeshRendererVisualModifier | |
►CDepictionEngine.ResultData | |
►CDepictionEngine.IdResultData | |
CDepictionEngine.SynchronizeResultData | |
CDepictionEngine.LoadResultData | |
►CDepictionEngine.IScriptableBehaviour | An abstract interface for both MonoBehaviour and ScriptableObject |
►CDepictionEngine.IProperty | Implements members required to read and write property values |
►CDepictionEngine.IJson | Supports reading or writing properties in Json format |
►CDepictionEngine.IPersistent | Implements persistence features mostly required by the DepictionEngine.DatasourceBase |
►CDepictionEngine.ICustomEffect | A DepictionEngine.RenderingManager compatible shader based custom visual effect that can be applied to specific layers |
►CDepictionEngine.VolumeMaskBase | Hide the geometry that lies inside its volume |
CDepictionEngine.RectangularVolumeMask | Hide the geometry that lies inside its rectangular volume |
►CDepictionEngine.PersistentMonoBehaviour | |
►CDepictionEngine.Object | Main component used to interface with the GameObject / Scripts and children. Only one per GameObject supported. Objects are usually not origin shifted, use DepictionEngine.VisualObject if you are looking for a container to use with MeshRenderers |
CDepictionEngine.Building | |
►CDepictionEngine.Camera | Wrapper class for 'UnityEngine.Camera' introducing better integrated functionality |
CDepictionEngine.RTTCamera | |
►CDepictionEngine.DatasourceRoot | Object required for loaders of certain types |
►CDepictionEngine.AstroObject | Astronomical object such as planet, star, asteroid, black holes etc |
►CDepictionEngine.GeoAstroObject | Astronomical object that can be represented with a surface, atmosphere(optional) or need to use a geographic coordinate system |
CDepictionEngine.Planet | |
CDepictionEngine.Star | A light source, and lens flare effect, emitting light in all directions |
CDepictionEngine.StarSystem | |
CDepictionEngine.Interior | |
CDepictionEngine.Level | |
►CDepictionEngine.VisualObject | An origin shifted container for MeshRenderers |
►CDepictionEngine.AutoGenerateVisualObject | |
CDepictionEngine.InstantiatorVisualObject | Instantiate the DepictionEngine.Visual found in an DepictionEngine.AssetBundle as children |
►CDepictionEngine.MeshObjectBase | |
►CDepictionEngine.Grid2DMeshObjectBase | |
►CDepictionEngine.ElevationGridMeshObjectBase | |
►CDepictionEngine.FeatureGridMeshObjectBase | |
CDepictionEngine.BuildingGridMeshObject | |
CDepictionEngine.MeshGridMeshObject | |
►CDepictionEngine.TerrainGridMeshObject | |
CDepictionEngine.AtmosphereGridMeshObject | |
CDepictionEngine.LevelMeshObject | |
CDepictionEngine.MeshObject | |
►CDepictionEngine.UIBase | |
CDepictionEngine.Label | |
CDepictionEngine.Marker | |
CDepictionEngine.VolumeMaskBase | Hide the geometry that lies inside its volume |
►CDepictionEngine.PersistentScriptableObject | |
►CDepictionEngine.AssetBase | |
CDepictionEngine.AssetBundle | |
►CDepictionEngine.Feature | |
CDepictionEngine.BuildingFeature | |
CDepictionEngine.PointFeature | |
►CDepictionEngine.Mesh | Wrapper class for 'UnityEngine.Mesh' introducing better integrated functionality |
CDepictionEngine.FeatureMesh | |
CDepictionEngine.QuadMesh | |
►CDepictionEngine.Texture | Wrapper class for 'UnityEngine.Texture2D' introducing better integrated functionality |
CDepictionEngine.Elevation | Texture containing elevation data |
►CDepictionEngine.JsonMonoBehaviour | |
►CDepictionEngine.ManagerBase | |
CDepictionEngine.CameraManager | Singleton managing DepictionEngine.Camera's |
CDepictionEngine.DatasourceManager | Singleton managing DepictionEngine.DatasourceBase's |
CDepictionEngine.InputManager | Singleton managing user inputs |
CDepictionEngine.InstanceManager | Singleton managing instances |
CDepictionEngine.JsonInterface | JSON Interface exposing engine functionalities to an external source |
CDepictionEngine.PoolManager | Singleton managing the pooling of objects |
CDepictionEngine.RenderingManager | Singleton managing graphics and rendering |
CDepictionEngine.SceneManager | Singleton managing the scene |
CDepictionEngine.TweenManager | Singleton managing DepictionEngine.Tween's |
CDepictionEngine.PersistentMonoBehaviour | |
►CDepictionEngine.Script | |
►CDepictionEngine.AnimatorBase | |
CDepictionEngine.GeoCoordinateControllerAnimator | |
CDepictionEngine.StarSystemAnimator | |
CDepictionEngine.TargetControllerAnimator | |
CDepictionEngine.TransformAnimator | |
►CDepictionEngine.ControllerBase | |
CDepictionEngine.GeoCoordinateController | |
CDepictionEngine.OrbitController | |
►CDepictionEngine.TargetControllerBase | |
►CDepictionEngine.TargetController | |
CDepictionEngine.CameraController | |
CDepictionEngine.XYZController | Controls the XYZ components of the object transform |
CDepictionEngine.DatasourceBase | Wrapper class to allow the use of Datasource as script |
►CDepictionEngine.EffectBase | |
CDepictionEngine.AtmosphereEffect | |
►CDepictionEngine.ReflectionEffectBase | |
CDepictionEngine.TerrainSurfaceReflectionEffect | |
CDepictionEngine.FallbackValues | |
►CDepictionEngine.GeneratorBase | |
CDepictionEngine.GridGenerator | |
►CDepictionEngine.LoaderBase | |
CDepictionEngine.IdLoader | |
►CDepictionEngine.Index2DLoaderBase | |
►CDepictionEngine.Grid2DLoaderBase | |
CDepictionEngine.CameraGrid2DLoader | Loader used to display Camera centric data |
CDepictionEngine.CircleGridLoader | |
►CDepictionEngine.FillGrid2DLoader | |
CDepictionEngine.GlobalLoader | |
CDepictionEngine.RectangleGridLoader | |
CDepictionEngine.Index2DLoader | |
►CDepictionEngine.ReferenceBase | |
CDepictionEngine.AssetReference | |
►CDepictionEngine.TransformBase | Position, rotation and scale of an object |
CDepictionEngine.TransformDouble | 64 bit double version of the Transform |
►CDepictionEngine.JsonScriptableObject | |
CDepictionEngine.PersistentScriptableObject | |
►CDepictionEngine.PropertyMonoBehaviour | |
CDepictionEngine.JsonMonoBehaviour | |
►CDepictionEngine.Visual | A GameObject meant to be used as a child of a DepictionEngine.VisualObject |
►CDepictionEngine.MeshRendererVisual | A DepictionEngine.Visual containing a MeshRenderer |
CDepictionEngine.MeshRendererVisualBoxCollider | |
CDepictionEngine.MeshRendererVisualMeshCollider | |
►CDepictionEngine.MeshRendererVisualNoCollider | |
►CDepictionEngine.TerrainEdgeMeshRendererVisual | |
CDepictionEngine.TerrainEdgeMeshRendererVisualBoxCollider | |
CDepictionEngine.TerrainEdgeMeshRendererVisualMeshCollider | |
CDepictionEngine.TerrainEdgeMeshRendererVisualNoCollider | |
►CDepictionEngine.UIMeshRendererVisual | |
CDepictionEngine.UIMeshRendererVisualBoxCollider | |
CDepictionEngine.UIMeshRendererVisualNoCollider | |
►CDepictionEngine.UIVisual | |
CDepictionEngine.UILabel | |
►CDepictionEngine.PropertyScriptableObject | |
CDepictionEngine.JsonScriptableObject | |
►CDepictionEngine.MonoBehaviourDisposable | |
CDepictionEngine.PropertyMonoBehaviour | |
►CDepictionEngine.ScriptableObjectDisposable | |
►CDepictionEngine.DatasourceOperationBase | Operations to be executed by the DepictionEngine.Datasource |
CDepictionEngine.FileSystemDatasourceOperation | |
►CDepictionEngine.SceneDatasourceOperationBase | |
CDepictionEngine.LoadSceneDatasourceOperation | |
►CDepictionEngine.WebRequestDatasourceOperationBase | |
CDepictionEngine.DeleteWebRequestDatasourceOperation | |
CDepictionEngine.LoadWebRequestDatasourceOperation | |
CDepictionEngine.SaveWebRequestDatasourceOperation | |
CDepictionEngine.SynchronizeWebRequestDatasourceOperation | |
►CDepictionEngine.LoadScope | |
CDepictionEngine.IdLoadScope | |
CDepictionEngine.Index2DLoadScope | |
►CDepictionEngine.MultithreadSafeScriptableObject | |
CDepictionEngine.PropertyScriptableObject | |
CDepictionEngine.Tween | |
►CIEnumerable | |
CDepictionEngine.SerializableIPersistentList | |
►CIEquatable | |
CDepictionEngine.Matrix4x4Double | A 64 bit double version of the Matrix4x4 |
CDepictionEngine.SerializableGuid | A serializable Global Unique Identifier |
CDepictionEngine.SerializableIPersistent | |
CDepictionEngine.Vector3Double | A 64 bit double version of the Vector3 |
CDepictionEngine.Vector4Double | A 64 bit double version of the Vector4 |
►CIFormattable | |
CDepictionEngine.Matrix4x4Double | A 64 bit double version of the Matrix4x4 |
CDepictionEngine.Vector4Double | A 64 bit double version of the Vector4 |
►CDepictionEngine.IGrid | Implements basic Grid members |
►CDepictionEngine.GridBase | |
►CDepictionEngine.Grid2D | |
CDepictionEngine.FillGrid2D | |
►CDepictionEngine.GeometricGrid2D | |
CDepictionEngine.CircleGrid | |
CDepictionEngine.RectangleGrid | |
►CDepictionEngine.IGrid2D | Implements 2D Grid members compatible with DepictionEngine.Grid2DLoaderBase |
CDepictionEngine.CameraGrid2D | |
CDepictionEngine.Grid2D | |
►CDepictionEngine.IGrid2DIndex | Implements the members required to be within the scope of an DepictionEngine.Index2DLoadScope used by DepictionEngine.Index2DLoaderBase |
CDepictionEngine.AssetBase | |
CDepictionEngine.Grid2DMeshObjectBase | |
CDepictionEngine.Grid2DMeshObjectBase.Grid2DMeshObjectParameters | |
►CDepictionEngine.IElevationGrid | |
CDepictionEngine.ElevationGridMeshObjectBase | |
CDepictionEngine.ElevationGridMeshObjectBase.ElevationGridMeshObjectParameters | |
►CDepictionEngine.IHasChildren | Supports having children |
CDepictionEngine.SceneManager | Singleton managing the scene |
CDepictionEngine.TransformBase | Position, rotation and scale of an object |
►CIList | |
CDepictionEngine.LoaderBase.ReferencesList | |
►CDepictionEngine.ILoadDatasource | A datasource that supports loading |
CDepictionEngine.DatasourceBase | Wrapper class to allow the use of Datasource as script |
CDepictionEngine.DatasourceManager | Singleton managing DepictionEngine.DatasourceBase's |
►CDepictionEngine.IMultithreadSafe | Can be safely passed as a parameter to DepictionEngine.Processor for asynchronous processing |
CDepictionEngine.MultithreadSafeScriptableObject | |
CDepictionEngine.InstanceUtility | Utility methods to help with the creation of instances |
►CDepictionEngine.IPersistentList | |
CDepictionEngine.Datasource | |
CDepictionEngine.LoadScope | |
CDepictionEngine.LoaderBase | |
►CDepictionEngine.IProcessing | Supports processing |
CDepictionEngine.MeshObjectBase | |
►CDepictionEngine.IRequiresComponents | Implements methods to identify which components a GameObject should have |
CDepictionEngine.Object | Main component used to interface with the GameObject / Scripts and children. Only one per GameObject supported. Objects are usually not origin shifted, use DepictionEngine.VisualObject if you are looking for a container to use with MeshRenderers |
CDepictionEngine.Visual | A GameObject meant to be used as a child of a DepictionEngine.VisualObject |
►CISerializationCallbackReceiver | |
CDepictionEngine.Disposable | |
CDepictionEngine.MonoBehaviourDisposable | |
CDepictionEngine.ScriptableObjectDisposable | |
CDepictionEngine.SerializableGuid | A serializable Global Unique Identifier |
►CDepictionEngine.IUnityMeshAsset | Implements mesh access for DepictionEngine.AssetBase who act as wrapper for mesh instance(s) |
CDepictionEngine.AssetBundle | |
CDepictionEngine.Mesh | Wrapper class for 'UnityEngine.Mesh' introducing better integrated functionality |
CDepictionEngine.JsonUtility | Utility methods to help with the manipulation of JSON data |
CDepictionEngine.LayerMaskExtension | |
CDepictionEngine.LayerUtility | Utility methods to help manage layers |
►CList | |
CDepictionEngine.Grid2D.Row | A row defined by a list of DepictionEngine.Grid2D.Range |
CDepictionEngine.MathGeometry | Math Geometry helper methods |
CDepictionEngine.MathPlus | Additional Math helper methods |
CDepictionEngine.Matrix4x4DoubleExtension | |
CDepictionEngine.Matrix4x4Extension | |
CDepictionEngine.MemberUtility | Utility methods to help interact with members and attributes |
CDepictionEngine.Editor.MenuItems | |
CDepictionEngine.MeshParameters | Mesh parameters used by DepictionEngine.MeshProcessingFunctions |
►CMonoBehaviour | |
CDepictionEngine.ManagersBootstrap | |
CDepictionEngine.MonoBehaviourDisposable | |
CDepictionEngine.Stack | |
CDepictionEngine.Disposable.Null | A value used for equality operators to establish whether an DepictionEngine.IDisposable is Destroyed OR pooled |
CDepictionEngine.DatasourceOperationBase.OperationDoneResult | |
CDepictionEngine.OriginShiftSnapshot | |
CDepictionEngine.OSMColors | |
CDepictionEngine.Datasource.PersistenceOperationData | Data used to create a persistence operation |
CDepictionEngine.PhysicsDouble | Global physics properties and helper methods |
CDepictionEngine.PlaneDouble | Representation of a plane in 3D space |
►CDepictionEngine.ProcessingFunctions | |
CDepictionEngine.BuildingFeatureProcessingFunctions | |
►CDepictionEngine.DatasourceOperationProcessingFunctions | |
CDepictionEngine.DeleteWebRequestDatasourceOperation.DeleteWebRequestProcessingFunctions | |
CDepictionEngine.LoadWebRequestDatasourceOperation.LoadWebRequestProcessingFunctions | |
CDepictionEngine.SaveWebRequestDatasourceOperation.SaveWebRequestProcessingFunctions | |
CDepictionEngine.SynchronizeWebRequestDatasourceOperation.SynchronizeWebRequestProcessingFunctions | |
►CDepictionEngine.FeatureGridMeshObjectBase.FeatureGridMeshObjectProcessingFunctions | |
CDepictionEngine.BuildingGridMeshObject.BuildingFeatureProcessingFunctions | |
CDepictionEngine.MeshGridMeshObject.MeshGridMeshObjectProcessingFunctions | |
CDepictionEngine.LevelProcessingFunctions | |
CDepictionEngine.MeshProcessingFunctions | |
CDepictionEngine.PointFeatureProcessingFunctions | |
CDepictionEngine.PropertyModifierDataProcessingFunctions | |
CDepictionEngine.TerrainGridMeshObject.TerrainGridMeshObjectProcessingFunctions | |
►CPropertyAttribute | |
►CDepictionEngine.CustomAttribute | |
CDepictionEngine.BeginFoldoutAttribute | Begin a foldable group of inspector serialized properties |
CDepictionEngine.BeginHorizontalGroupAttribute | |
CDepictionEngine.ButtonAttribute | |
CDepictionEngine.ComponentReferenceAttribute | |
►CDepictionEngine.ConditionalAttribute | |
CDepictionEngine.ConditionalEnableAttribute | |
CDepictionEngine.ConditionalShowAttribute | |
CDepictionEngine.EndFoldoutAttribute | End a foldable group of inspector serialized properties |
CDepictionEngine.EndHorizontalGroupAttribute | |
CDepictionEngine.JsonAttribute | Expose a property to the DepictionEngine.JsonInterface and make available to be persisted in a Datasource |
CDepictionEngine.LabelOverrideAttribute | |
CDepictionEngine.LayerAttribute | |
CDepictionEngine.MaskAttribute | |
CDepictionEngine.MinMaxRangeAttribute | |
CDepictionEngine.RecordAdditionalObjectsAttribute | |
►CPropertyDrawer | |
CDepictionEngine.Editor.PropertyDrawerBase | |
CDepictionEngine.QuaternionDouble | A 64 bit double version of the Quaternion |
CDepictionEngine.QuaternionDoubleExtension | |
CDepictionEngine.QuaternionExtension | |
CDepictionEngine.Grid2D.Range | A range defined by start and end index |
CDepictionEngine.RaycastHitDouble | |
CDepictionEngine.RayDouble | 64 bit representation of rays |
►CScriptableObject | |
CDepictionEngine.CameraGrid2D | |
CDepictionEngine.GridBase | |
►CDepictionEngine.OptionalPropertiesBase | |
CDepictionEngine.ObjectAdditionalFallbackValues | |
CDepictionEngine.ScriptableObjectDisposable | |
►CDepictionEngine.VisualObjectVisualDirtyFlags | |
►CDepictionEngine.Grid2DMeshObjectBaseVisualDirtyFlags | |
CDepictionEngine.AtmosphereGridMeshObjectVisualDirtyFlags | |
►CDepictionEngine.ElevationGridMeshObjectVisualDirtyFlags | |
►CDepictionEngine.FeatureGridMeshObjectVisualDirtyFlags | |
CDepictionEngine.BuildingGridMeshObjectVisualDirtyFlags | |
CDepictionEngine.MeshGridMeshObjectVisualDirtyFlags | |
CDepictionEngine.TerrainGridMeshObjectVisualDirtyFlags | |
CDepictionEngine.InstantiatorVisualObjectVisualDirtyFlags | |
CDepictionEngine.MeshObjectVisualDirtyFlags | |
CDepictionEngine.UIBaseVisualDirtyFlags | |
CDepictionEngine.Segment | A 3D segment composed of a start and end point |
►CSerializableDictionary | |
CDepictionEngine.Index2DLoaderBase.IndexLoadScopeDictionary | |
CDepictionEngine.PersistentsDictionary | |
CDepictionEngine.TransformDictionary | |
CDepictionEngine.SerializationUtility | |
CDepictionEngine.SphericalBBox | Spherical bounding box |
CDepictionEngine.StringExtension | |
CDepictionEngine.StringUtility | Utility methods to help with the manipulation of strings |
►CTextMeshPro | |
CDepictionEngine.TextMeshProWarp | |
►CDepictionEngine.TransformComponentParam | |
CDepictionEngine.LocalPositionParam | |
CDepictionEngine.LocalRotationParam | |
CDepictionEngine.LocalScaleParam | |
CDepictionEngine.TransformComponents2Double | |
CDepictionEngine.TransformComponents3 | |
CDepictionEngine.TransformExtension | |
CDepictionEngine.TypeExtensions | |
CDepictionEngine.Vector2Double | A 64 bit double version of the Vector2 |
CDepictionEngine.Vector3DoubleExtension | |
CDepictionEngine.Vector3Extension | |
CDepictionEngine.VectorGeometry | A geometry composed of polygons |
CDepictionEngine.VectorPolygon | A polygon described by 3D vector points |
CDepictionEngine.VisibleCameras | |